Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 335.0 | 1340 |
|
| Goals | 0.75 | 3 |
|
| Assists | 0.0 | 0 |
|
| Saves | 1.25 | 5 |
|
| Shots | 3.5 | 14 |
|
| Demos | 3.0 | 12 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 335.0 | #538 / 1213 | #31 / 73 |
| Goals | 0.75 | #443 / 1213 | #22 / 73 |
| Assists | 0.0 | #915 / 1213 | #51 / 73 |
| Saves | 1.25 | #507 / 1213 | #36 / 73 |
| Demos | 3.0 | #9 / 1213 | #2 / 73 |
64% of the season is played (4 → ~6 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (52 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 1340 | 2010 | 2047 | 2047 | 2010 – 2084 |
| Goals | 3 | 4 | 5 | 5 | 3 – 6 |
| Assists | 0 | 0 | 1 | 1 | 0 – 2 |
| Saves | 5 | 8 | 8 | 7 | 5 – 10 |
| Shots | 14 | 21 | 20 | 20 | 17 – 23 |
| Demos | 12 | 18 | 16 | 16 | 13 – 18 |
| MVPs | 1 | 2 | 1 | 1 | 1 – 2 |
From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 469.3 |
| Avg boost | 50.2 |
| Boost stolen / game | 730.0 |
| % time at 0 boost | 10.7% |
| Avg speed (uu/s) | 1684.4 |
| % supersonic | 24.3% |
| % time high in air | 8.0% |
| Avg distance to ball | 2910.2 |
| % time attacking third | 24.9% |
| Demos / game | 3.0 |
| Demos taken / game | 1.0 |
| Shooting % | 21.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Premier | 44 | 0.77 | 0.82 | 1.25 | 404 |
| S25 | Premier | 8 | 1.0 | 0.75 | 1.0 | 411 |
| S26 | Premier | 4 | 0.75 | 0.0 | 1.25 | 469 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 378 | 164-135 | 55% | 399 |
| Non-RSC ranked 3v3 | 76 | 32-27 | 54% | 385 |
| Non-RSC other | 302 | 132-108 | 55% | 402 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.0 | 1.02 | 0.88 – 1.12 |
| Assists/game | 0.75 | 0.73 | 0.65 – 0.75 |
| Saves/game | 1.0 | 1.19 | 1.09 – 1.29 |
| Shots/game | 4.0 | 3.39 | 3.3 – 3.62 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| ghoosstyyyyyyy | S24 | Premier | 0.86 | 0.62 | 1.05 | 1.55 |
| sonder | S19 | Rival | 1.12 | 0.75 | 1.12 | 1.61 |
| kRs^^ | S24 | Master | 1.02 | 0.75 | 1.3 | 1.61 |
| Mixsta. | S22 | Master | 0.83 | 0.79 | 1.21 | 1.61 |
| ThyChad_ | S21 | Master | 0.87 | 0.7 | 1.3 | 1.74 |
| Chadley | S26 | Master | 1.04 | 0.75 | 1.36 | 1.79 |
| Light_Wigglebean | S24 | Elite | 1.04 | 0.86 | 1.31 | 1.82 |
| Tuhlur. | S22 | Veteran | 1.02 | 0.57 | 1.27 | 1.84 |
| p?rc | S25 | Veteran | 1.17 | 0.75 | 1.5 | 1.87 |
| Pana | S23 | Rival | 0.82 | 0.91 | 1.09 | 1.87 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.