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Rival - Ocelots - 2-1 (0.667)
803
total points - 3 games (GP)
MVPs
1
33% of games
Shot %
25%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 267.67 803
7th
Goals 0.67 2
34th
Assists 0.33 1
13th
Saves 1.0 3
10th
Shots 2.67 8
60th
Demos 2.0 6
93rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points267.67 #861 / 1215 #126 / 164
Goals0.67 #601 / 1215 #84 / 164
Assists0.33 #813 / 1215 #113 / 164
Saves1.0 #738 / 1215 #115 / 164
Demos2.0 #38 / 1215 #8 / 164

Season projection

Low confidence

56% of the season is played (3 → ~5 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 803 1338 1445 1410 – 1481
Goals 2 3 3 2 – 5
Assists 1 2 2 1 – 3
Saves 3 5 6 3 – 8
Shots 8 13 13 10 – 16
Demos 6 10 9 6 – 11
MVPs 1 2 1 1 – 2

Advanced stats (ballchasing)

From 3 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 423.4
Avg boost 55.0
Boost stolen / game 559.7
% time at 0 boost 12.2%
Avg speed (uu/s) 1589.5
% supersonic 18.8%
% time high in air 4.9%
Avg distance to ball 2882.0
% time attacking third 23.2%
Demos / game 2.0
Demos taken / game 0.3
Shooting % 25.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S24Veteran7 0.430.141.43 476
S26Rival3 0.670.331.0 423

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.