Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 336.62 | 2693 |
|
| Goals | 1.12 | 9 |
|
| Assists | 0.38 | 3 |
|
| Saves | 0.75 | 6 |
|
| Shots | 2.88 | 23 |
|
| Demos | 0.38 | 3 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 336.62 | #528 / 1215 | #87 / 179 |
| Goals | 1.12 | #69 / 1215 | #8 / 179 |
| Assists | 0.38 | #761 / 1215 | #111 / 179 |
| Saves | 0.75 | #892 / 1215 | #127 / 179 |
| Demos | 0.38 | #887 / 1215 | #125 / 179 |
56% of the season is played (8 → ~14 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (73 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2693 | 4713 | 4767 | 4767 | 4698 – 4835 |
| Goals | 9 | 16 | 15 | 14 | 11 – 18 |
| Assists | 3 | 5 | 6 | 6 | 3 – 8 |
| Saves | 6 | 10 | 12 | 13 | 9 – 16 |
| Shots | 23 | 40 | 39 | 38 | 33 – 45 |
| Demos | 3 | 5 | 7 | 6 | 4 – 10 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 3 |
From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 326.7 |
| Avg boost | 40.7 |
| Boost stolen / game | 522.5 |
| % time at 0 boost | 11.5% |
| Avg speed (uu/s) | 1487.3 |
| % supersonic | 8.5% |
| % time high in air | 4.8% |
| Avg distance to ball | 2530.9 |
| % time attacking third | 21.1% |
| Demos / game | 0.5 |
| Demos taken / game | 2.0 |
| Shooting % | 63.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Elite | 34 | 0.41 | 0.44 | 1.21 | 343 |
| S25 | Elite | 39 | 0.74 | 0.67 | 1.8 | 328 |
| S26 | Elite | 4 | 1.75 | 0.5 | 1.0 | 327 |
Data source: live (rscna.com) - standings & schedule refresh hourly.