nacho_nachos2

Amateur - Stick Bugs - 15-12 (0.556)
3 OVR
overall rating (0–100) · 27 games · how is this calculated?
Overall rating 3/100 Tier dominance: 59th (+0.0 SD) Projects as: Amateur Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
4% of games
Shot %
50%

Per-game production (percentile within Amateur)

StatPer gameTotalPercentile in tier
Points 267.52 7223
30th
Goals 0.93 25
74th
Assists 0.52 14
64th
Saves 0.7 19
30th
Shots 1.85 50
40th
Demos 0.81 22
60th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Amateur
Points267.52 #863 / 1215 #33 / 61
Goals0.93 #229 / 1215 #12 / 61
Assists0.52 #503 / 1215 #17 / 61
Saves0.7 #908 / 1215 #33 / 61
Demos0.81 #583 / 1215 #19 / 61

Season projection

High confidence

69% of the season is played (27 → ~39 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 7223 10433 10513 10428 – 10599
Goals 25 36 36 31 – 41
Assists 14 20 20 16 – 24
Saves 19 27 28 23 – 32
Shots 50 72 73 66 – 80
Demos 22 32 31 27 – 36
MVPs 1 1 2 1 – 3

Advanced stats (ballchasing)

Advanced OVR 22 /100

From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 287.0
Avg boost 45.5
Boost stolen / game 395.7
% time at 0 boost 9.5%
Avg speed (uu/s) 1358.0
% supersonic 5.1%
% time high in air 1.8%
Avg distance to ball 3113.8
% time attacking third 19.1%
Demos / game 0.8
Demos taken / game 1.1
Shooting % 48.9%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S24Rival2 0.00.00.5 218
S26Amateur22 0.960.460.73 287

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.95 0.78 0.73 – 0.91
Assists/game0.46 0.45 0.42 – 0.51
Saves/game0.73 0.84 0.7 – 0.91
Shots/game1.91 1.94 1.77 – 2.22

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
TechnikMusic S17Amateur 0.980.470.82 1.11
RL Camaro S24Amateur 0.910.440.8 1.15
Chulainn S13Rival 0.90.60.6 1.22
Rocci S17Amateur 0.950.420.81 1.25
Wollyz S17Amateur 0.750.450.8 1.26
SolarToaster S13Amateur 0.820.590.69 1.26
Godsfarm S17Amateur 0.880.430.57 1.31
IamDMachinee S13Amateur 0.790.450.9 1.31
Made By Miraj S13Prospect 0.730.360.91 1.31
ASAPxLEG S22Amateur 0.780.450.9 1.36

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.