pokeninja77

Challenger - Blitzars - 5-6 (0.455)
31 OVR
overall rating (0–100) · 11 games · how is this calculated?
Overall rating 31/100 Tier dominance: 10th (-1.1 SD) Projects as: Challenger Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
22%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 271.36 2985
8th
Goals 0.55 6
18th
Assists 0.45 5
35th
Saves 1.09 12
21st
Shots 2.45 27
47th
Demos 0.73 8
38th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points271.36 #852 / 1215 #122 / 166
Goals0.55 #764 / 1215 #108 / 166
Assists0.45 #637 / 1215 #86 / 166
Saves1.09 #691 / 1215 #104 / 166
Demos0.73 #658 / 1215 #83 / 166

Season projection

Low confidence

60% of the season is played (11 → ~18 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (24 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 2985 4885 5091 5091 5022 – 5159
Goals 6 10 10 9 7 – 14
Assists 5 8 8 8 6 – 11
Saves 12 20 20 20 16 – 25
Shots 27 44 44 42 38 – 51
Demos 8 13 14 12 10 – 17
MVPs 0 0 0 0 0 – 1

Advanced stats (ballchasing)

Advanced OVR 11 /100

From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 371.6
Avg boost 50.3
Boost stolen / game 365.7
% time at 0 boost 11.5%
Avg speed (uu/s) 1547.6
% supersonic 13.8%
% time high in air 4.6%
Avg distance to ball 3270.7
% time attacking third 17.7%
Demos / game 0.7
Demos taken / game 0.6
Shooting % 25.3%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Prospect24 0.380.381.12 354
S26Challenger11 0.550.461.09 372

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.