popayes5

Contender - Helldivers - 2-5 (0.286)
11 OVR
overall rating (0–100) · 7 games · how is this calculated?
Overall rating 11/100 Tier dominance: 55th (-0.1 SD) Projects as: Contender Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
14% of games
Shot %
38%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 302.14 2115
42nd
Goals 0.71 5
51st
Assists 0.43 3
32nd
Saves 1.14 8
51st
Shots 1.86 13
17th
Demos 1.0 7
70th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points302.14 #743 / 1215 #64 / 134
Goals0.71 #540 / 1215 #53 / 134
Assists0.43 #685 / 1215 #73 / 134
Saves1.14 #637 / 1215 #54 / 134
Demos1.0 #387 / 1215 #28 / 134

Season projection

Low confidence

64% of the season is played (7 → ~11 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 2115 3324 3355 3305 – 3406
Goals 5 8 8 5 – 10
Assists 3 5 5 3 – 7
Saves 8 13 13 9 – 16
Shots 13 20 21 17 – 26
Demos 7 11 11 8 – 13
MVPs 1 2 2 1 – 3

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 434.7
Avg boost 46.1
Boost stolen / game 479.5
% time at 0 boost 16.8%
Avg speed (uu/s) 1481.1
% supersonic 11.2%
% time high in air 1.8%
Avg distance to ball 2928.3
% time attacking third 19.3%
Demos / game 1.2
Demos taken / game 0.8
Shooting % 62.5%

Beyond RSC - lifetime & other play

External skill estimate: ~0 OVR Low confidence — inferred from 23 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 11.
SourceGames RecordWin % Score/g
Lifetime (all)1123443-509 47% 409
RSC (official)33-0 100% 351
Non-RSC ranked 3v3234-14 22% 197
Non-RSC other1097436-495 47% 413

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.


Data source: live (rscna.com) - standings & schedule refresh hourly.