spicymcnugsauce

Contender - Ice - 1-4 (0.200)
6 OVR
overall rating (0–100) · 5 games · how is this calculated?
Overall rating 6/100 Tier dominance: 13th (-1.0 SD) Projects as: Contender Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
60%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 261.6 1308
14th
Goals 0.6 3
31st
Assists 0.0 0
0th
Saves 1.0 5
26th
Shots 1.0 5
0th
Demos 0.4 2
12th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points261.6 #875 / 1215 #95 / 134
Goals0.6 #692 / 1215 #74 / 134
Assists0.0 #928 / 1215 #108 / 134
Saves1.0 #738 / 1215 #68 / 134
Demos0.4 #877 / 1215 #96 / 134

Season projection

Low confidence

64% of the season is played (5 → ~8 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 1308 2093 2195 2153 – 2238
Goals 3 5 5 3 – 7
Assists 0 0 1 0 – 2
Saves 5 8 8 6 – 11
Shots 5 8 10 7 – 14
Demos 2 3 4 2 – 6
MVPs 0 0 0 0 – 1

Advanced stats (ballchasing)

From 1 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 303.0
Avg boost 55.0
Boost stolen / game 429.0
% time at 0 boost 12.2%
Avg speed (uu/s) 1433.0
% supersonic 7.9%
% time high in air 4.8%
Avg distance to ball 3239.0
% time attacking third 12.1%
Demos / game 1.0
Demos taken / game 0.0
Shooting % 0.0%

Data source: live (rscna.com) - standings & schedule refresh hourly.