spite

Rival - Gaboons - 15-15 (0.500)
55 OVR
overall rating (0–100) · 30 games · how is this calculated?
Overall rating 55/100 Tier dominance: 76th (+0.7 SD) Projects as: Rival Role: Anchor / Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
23% of games
Shot %
36%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 384.67 11540
81st
Goals 0.97 29
79th
Assists 0.53 16
47th
Saves 1.67 50
86th
Shots 2.67 80
60th
Demos 1.37 41
79th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points384.67 #192 / 1215 #26 / 164
Goals0.97 #189 / 1215 #29 / 164
Assists0.53 #475 / 1215 #70 / 164
Saves1.67 #127 / 1215 #17 / 164
Demos1.37 #196 / 1215 #28 / 164

Season projection

Medium confidence

56% of the season is played (30 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (41 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11540 20387 20177 20177 20026 – 20328
Goals 29 51 50 50 43 – 58
Assists 16 28 28 28 23 – 34
Saves 50 88 87 88 77 – 97
Shots 80 141 140 141 128 – 153
Demos 41 72 71 69 62 – 80
MVPs 7 12 12 12 8 – 16

Advanced stats (ballchasing)

Advanced OVR 86 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 385.7
Avg boost 47.4
Boost stolen / game 491.8
% time at 0 boost 12.1%
Avg speed (uu/s) 1543.7
% supersonic 14.2%
% time high in air 4.7%
Avg distance to ball 2974.7
% time attacking third 19.8%
Demos / game 1.4
Demos taken / game 1.2
Shooting % 42.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Challenger41 0.850.491.58 363
S26Rival26 1.00.541.46 386

Beyond RSC - lifetime & other play

External skill estimate: ~58 OVR Low confidence — inferred from 34 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 55.
SourceGames RecordWin % Score/g
Lifetime (all)1390551-529 51% 353
RSC (official)31-0 100% 334
Non-RSC ranked 3v33413-13 50% 318
Non-RSC other1353537-516 51% 354

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.0 0.9 0.85 – 0.98
Assists/game0.54 0.52 0.48 – 0.61
Saves/game1.46 1.45 1.36 – 1.5
Shots/game2.73 2.83 2.62 – 2.96

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Rock_Sause S26Elite 0.960.461.61 0.77
Rzemb1e S22Master 0.980.571.53 0.81
Calster S26Master 0.860.571.64 0.96
Slowsociety S24Challenger 1.040.551.43 0.96
branthedan S23Challenger 0.980.521.21 0.97
voakes S22Rival 1.00.51.69 1.00
Phelpsy S20Elite 0.90.51.5 1.00
Lucas S25Veteran 0.860.481.58 1.03
Yami ^^ S22Veteran 0.840.521.29 1.03
Shai S22Veteran 0.860.451.47 1.04

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.