thenetkiller27

Contender - Abyss - 10-19 (0.345)
15 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 15/100 Tier dominance: 83rd (+0.9 SD) Projects as: Contender Role: Striker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
21% of games
Shot %
33%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 424.76 12318
95th
Goals 1.14 33
92nd
Assists 0.55 16
69th
Saves 1.52 44
86th
Shots 3.41 99
97th
Demos 0.52 15
27th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points424.76 #55 / 1215 #6 / 134
Goals1.14 #66 / 1215 #9 / 134
Assists0.55 #445 / 1215 #34 / 134
Saves1.52 #236 / 1215 #15 / 134
Demos0.52 #803 / 1215 #81 / 134

Season projection

High confidence

64% of the season is played (29 → ~45 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 12318 19114 18742 18619 – 18865
Goals 33 51 50 43 – 56
Assists 16 25 25 20 – 29
Saves 44 68 67 60 – 74
Shots 99 154 150 139 – 161
Demos 15 23 24 20 – 29
MVPs 6 9 9 6 – 12

Advanced stats (ballchasing)

Advanced OVR 67 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 363.9
Avg boost 45.1
Boost stolen / game 352.8
% time at 0 boost 13.0%
Avg speed (uu/s) 1447.1
% supersonic 9.8%
% time high in air 3.6%
Avg distance to ball 2843.1
% time attacking third 18.8%
Demos / game 0.5
Demos taken / game 0.9
Shooting % 35.2%

Data source: live (rscna.com) - standings & schedule refresh hourly.