Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 268.85 | 3495 |
|
| Goals | 0.54 | 7 |
|
| Assists | 0.08 | 1 |
|
| Saves | 1.0 | 13 |
|
| Shots | 2.46 | 32 |
|
| Demos | 0.92 | 12 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 268.85 | #858 / 1215 | #125 / 166 |
| Goals | 0.54 | #773 / 1215 | #111 / 166 |
| Assists | 0.08 | #927 / 1215 | #129 / 166 |
| Saves | 1.0 | #738 / 1215 | #112 / 166 |
| Demos | 0.92 | #492 / 1215 | #64 / 166 |
60% of the season is played (13 → ~22 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (97 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3495 | 5915 | 6163 | 6163 | 6084 – 6242 |
| Goals | 7 | 12 | 13 | 13 | 9 – 16 |
| Assists | 1 | 2 | 3 | 4 | 1 – 6 |
| Saves | 13 | 22 | 23 | 23 | 18 – 28 |
| Shots | 32 | 54 | 54 | 54 | 47 – 62 |
| Demos | 12 | 20 | 20 | 20 | 16 – 25 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 7 |
From 14 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 377.6 |
| Avg boost | 43.2 |
| Boost stolen / game | 365.1 |
| % time at 0 boost | 13.9% |
| Avg speed (uu/s) | 1548.9 |
| % supersonic | 12.8% |
| % time high in air | 4.2% |
| Avg distance to ball | 3127.2 |
| % time attacking third | 20.1% |
| Demos / game | 0.9 |
| Demos taken / game | 1.2 |
| Shooting % | 18.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Challenger | 43 | 0.79 | 0.42 | 1.0 | 373 |
| S25 | Challenger | 54 | 0.78 | 0.65 | 1.37 | 379 |
| S26 | Challenger | 14 | 0.5 | 0.07 | 1.0 | 378 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.5 | 0.55 | 0.5 – 0.71 |
| Assists/game | 0.07 | 0.25 | 0.12 – 0.29 |
| Saves/game | 1.0 | 1.07 | 1.0 – 1.17 |
| Shots/game | 2.43 | 2.4 | 2.17 – 2.58 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Vyvants | S17 | Master | 0.67 | 0.08 | 1.0 | 1.14 |
| wolverine36535 | S23 | Challenger | 0.63 | 0.16 | 1.21 | 1.18 |
| Jiggy Watt | S13 | Elite | 0.36 | 0.0 | 0.91 | 1.23 |
| ObiWan_Can_O_Bee | S22 | Challenger | 0.52 | 0.13 | 1.13 | 1.25 |
| Tinsel | S21 | Elite | 0.46 | 0.09 | 1.0 | 1.30 |
| GeneralZippy | S25 | Premier | 0.5 | 0.25 | 1.0 | 1.30 |
| Ivellios | S26 | Elite | 0.52 | 0.19 | 1.0 | 1.31 |
| vAirwick | S19 | Challenger | 0.44 | 0.28 | 1.06 | 1.35 |
| ShiftiiG | S14 | Elite | 0.5 | 0.25 | 0.88 | 1.35 |
| Nukem_IV | S24 | Rival | 0.55 | 0.27 | 1.18 | 1.37 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.