wicked

Master - Nightmare - 12-17 (0.414)
👤 Career - also played as wicklebean
91 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 91/100 Tier dominance: 58th (+0.1 SD) Projects as: Master Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
24% of games
Shot %
25%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 386.28 11202
72nd
Goals 0.76 22
54th
Assists 0.48 14
37th
Saves 1.59 46
72nd
Shots 3.03 88
79th
Demos 1.45 42
69th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points386.28 #185 / 1213 #22 / 107
Goals0.76 #440 / 1213 #36 / 107
Assists0.48 #584 / 1213 #49 / 107
Saves1.59 #182 / 1213 #22 / 107
Demos1.45 #164 / 1213 #24 / 107

Season projection

High confidence

60% of the season is played (29 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (190 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11202 18541 18397 18397 18264 – 18531
Goals 22 36 36 36 30 – 42
Assists 14 23 23 23 18 – 28
Saves 46 76 75 75 67 – 84
Shots 88 146 144 146 132 – 155
Demos 42 70 68 69 60 – 77
MVPs 7 12 11 11 8 – 14

Advanced stats (ballchasing)

Advanced OVR 67 /100

From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 434.9
Avg boost 52.5
Boost stolen / game 498.4
% time at 0 boost 8.2%
Avg speed (uu/s) 1606.3
% supersonic 16.9%
% time high in air 5.1%
Avg distance to ball 3070.8
% time attacking third 17.8%
Demos / game 1.4
Demos taken / game 1.4
Shooting % 26.5%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Elite20 1.10.451.35 431
S21Elite4 1.00.251.0 447
S22Elite12 0.580.751.33 446
S23Elite40 0.550.281.27 421
S24Elite63 1.020.461.32 432
S25Master55 0.440.471.66 414
S26Master29 0.760.481.59 435

Beyond RSC - lifetime & other play

External skill estimate: ~75 OVR High confidence — inferred from 1046 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 91.
SourceGames RecordWin % Score/g
Lifetime (all)61282644-2116 56% 404
RSC (official)4716-19 46% 368
Non-RSC ranked 3v31046402-388 51% 345
Non-RSC other50352226-1709 57% 416

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.76 0.81 0.75 – 0.91
Assists/game0.48 0.5 0.45 – 0.55
Saves/game1.59 1.56 1.46 – 1.62
Shots/game3.03 2.75 2.65 – 2.86

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Jolt S26Elite 0.780.531.44 1.12
Drizd. S23Challenger 0.780.561.34 1.19
ImSouperGreat S23Elite 0.690.481.44 1.28
Evil S17Premier 0.650.51.7 1.32
T. S13Premier 1.00.51.62 1.33
YOURDOOMED181 S17Challenger 0.920.51.58 1.35
Lucas S25Veteran 0.860.481.58 1.36
Havox.RL S23Rival 0.810.551.45 1.39
Mimetic S19Rival 0.910.461.64 1.41
Melon S14Veteran 0.670.581.5 1.43

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.