Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 401.18 | 6820 |
|
| Goals | 0.94 | 16 |
|
| Assists | 0.47 | 8 |
|
| Saves | 1.71 | 29 |
|
| Shots | 2.65 | 45 |
|
| Demos | 1.06 | 18 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 401.18 | #127 / 1213 | #17 / 161 |
| Goals | 0.94 | #218 / 1213 | #27 / 161 |
| Assists | 0.47 | #598 / 1213 | #82 / 161 |
| Saves | 1.71 | #116 / 1213 | #9 / 161 |
| Demos | 1.06 | #358 / 1213 | #45 / 161 |
60% of the season is played (17 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (128 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6820 | 11233 | 10981 | 10981 | 10882 – 11080 |
| Goals | 16 | 26 | 26 | 25 | 21 – 30 |
| Assists | 8 | 13 | 13 | 14 | 10 – 17 |
| Saves | 29 | 48 | 46 | 46 | 40 – 52 |
| Shots | 45 | 74 | 73 | 73 | 65 – 81 |
| Demos | 18 | 30 | 29 | 28 | 24 – 34 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 7 |
From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 378.5 |
| Avg boost | 48.6 |
| Boost stolen / game | 445.6 |
| % time at 0 boost | 11.9% |
| Avg speed (uu/s) | 1547.3 |
| % supersonic | 14.2% |
| % time high in air | 3.0% |
| Avg distance to ball | 3330.6 |
| % time attacking third | 18.5% |
| Demos / game | 1.1 |
| Demos taken / game | 0.6 |
| Shooting % | 36.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Prospect | 3 | 1.0 | 1.0 | 1.0 | 317 |
| S23 | Challenger | 33 | 0.64 | 0.7 | 0.88 | 329 |
| S24 | Challenger | 50 | 0.56 | 0.44 | 1.5 | 330 |
| S25 | Prospect | 45 | 0.84 | 0.71 | 1.53 | 381 |
| S26 | Prospect | 17 | 0.94 | 0.47 | 1.71 | 379 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.94 | 0.86 | 0.83 – 0.91 |
| Assists/game | 0.47 | 0.49 | 0.45 – 0.5 |
| Saves/game | 1.71 | 1.58 | 1.53 – 1.7 |
| Shots/game | 2.65 | 2.67 | 2.5 – 2.78 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| voakes | S22 | Rival | 1.0 | 0.5 | 1.69 | 0.72 |
| Calster | S26 | Master | 0.86 | 0.57 | 1.64 | 0.72 |
| spite | S25 | Challenger | 0.85 | 0.49 | 1.58 | 0.79 |
| Mystik.19 | S23 | Challenger | 0.84 | 0.44 | 1.52 | 0.83 |
| Jhammy. | S24 | Veteran | 0.82 | 0.47 | 1.7 | 0.86 |
| SniperWarrior007 | S18 | Challenger | 0.88 | 0.5 | 1.62 | 0.94 |
| Stingray | S24 | Elite | 0.86 | 0.52 | 1.88 | 0.99 |
| AcX | S21 | Master | 0.93 | 0.5 | 1.9 | 1.00 |
| DJDancingDuckGIF | S26 | Master | 1.0 | 0.46 | 1.75 | 1.02 |
| Rock_Sause | S25 | Elite | 0.77 | 0.45 | 1.67 | 1.02 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.