xam_rl

Challenger - Chew Toys - 20-11 (0.645)
34 OVR
overall rating (0–100) · 31 games · how is this calculated?
Overall rating 34/100 Tier dominance: 28th (-0.7 SD) Projects as: Challenger Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
3% of games
Shot %
34%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 281.32 8721
10th
Goals 0.74 23
46th
Assists 0.65 20
75th
Saves 0.81 25
5th
Shots 2.19 68
26th
Demos 0.68 21
32nd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points281.32 #824 / 1215 #120 / 166
Goals0.74 #501 / 1215 #72 / 166
Assists0.65 #277 / 1215 #33 / 166
Saves0.81 #873 / 1215 #127 / 166
Demos0.68 #693 / 1215 #89 / 166

Season projection

High confidence

60% of the season is played (31 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 8721 14629 14887 14762 – 15012
Goals 23 39 39 32 – 45
Assists 20 34 33 27 – 39
Saves 25 42 44 37 – 51
Shots 68 114 115 104 – 126
Demos 21 35 37 30 – 43
MVPs 1 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 13 /100

From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 381.8
Avg boost 50.5
Boost stolen / game 350.1
% time at 0 boost 15.1%
Avg speed (uu/s) 1523.2
% supersonic 10.0%
% time high in air 4.1%
Avg distance to ball 2984.1
% time attacking third 19.2%
Demos / game 0.7
Demos taken / game 1.2
Shooting % 33.8%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.78 0.81 0.69 – 0.85
Assists/game0.56 0.53 0.49 – 0.62
Saves/game0.74 0.92 0.7 – 1.0
Shots/game2.3 2.38 2.1 – 2.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
itsu_desu S24Challenger 0.80.460.74 1.04
RoseFanatic3615 S25Rival 0.690.690.92 1.14
IlLuSiOnChAoS S26Prospect 0.690.620.83 1.17
Dirt D Dan S23Veteran 0.640.390.9 1.19
doctorprofessor_ S22Challenger 0.830.650.7 1.21
MedicMac121 S25Amateur 0.690.510.76 1.23
Angry-Hermit S22Contender 0.810.70.65 1.24
Slam! S13Rival 0.880.620.62 1.26
Detroeux S25Prospect 0.80.410.69 1.26
DaZed.Purity S26Prospect 0.750.540.79 1.27

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.