zBiokhem

Rival - Howlers - 2-4 (0.333)
45 OVR
overall rating (0–100) · 6 games · how is this calculated?
Overall rating 45/100 Tier dominance: 6th (-1.5 SD) Projects as: Rival Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
18%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 245.0 1470
4th
Goals 0.33 2
8th
Assists 0.0 0
0th
Saves 1.17 7
28th
Shots 1.83 11
12th
Demos 1.5 9
87th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points245.0 #910 / 1215 #130 / 164
Goals0.33 #893 / 1215 #124 / 164
Assists0.0 #928 / 1215 #131 / 164
Saves1.17 #609 / 1215 #97 / 164
Demos1.5 #129 / 1215 #18 / 164

Season projection

Low confidence

56% of the season is played (6 → ~11 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 1470 2695 2970 2912 – 3028
Goals 2 4 5 2 – 7
Assists 0 0 2 0 – 3
Saves 7 13 13 10 – 17
Shots 11 20 22 17 – 27
Demos 9 16 15 11 – 19
MVPs 0 0 0 0 – 1

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 350.8
Avg boost 57.3
Boost stolen / game 331.5
% time at 0 boost 9.1%
Avg speed (uu/s) 1464.4
% supersonic 9.3%
% time high in air 4.2%
Avg distance to ball 2901.9
% time attacking third 17.6%
Demos / game 1.8
Demos taken / game 1.0
Shooting % 12.5%

Data source: live (rscna.com) - standings & schedule refresh hourly.