Prediction Report Card

Every pick graded the honest way: for each played series the model is re-run using only the games that happened before that match day, names a favorite, then is scored against the real result. No hindsight, nothing stored after the fact.

Track record

61.5%
series called right
(380 of 618)
+11.5 pts vs coin flip
55.1%
individual games
the favorite won
0.245
Brier score (lower = better;
coin flip = 0.25)
better-calibrated than a coin
618
series graded
(3594 games)

Match Day 1 review

Went 33–34 on series winners that day (49.3%).

TierModel's pickEdge Actual resultVerdict
Amateur Bombers over HR Violation 50.0%/game HR Violation 3.0-1.0 × miss
Amateur Gnomes over Electric Eels 50.0%/game Electric Eels 3.0-1.0 × miss
Amateur Stream Rascals over Garlic Knots 50.0%/game Garlic Knots 4.0-0.0 × miss
Amateur Surprise over Stick Bugs 50.0%/game Stick Bugs 3.0-1.0 × miss
Amateur Dik-diks over Ball Chasers 50.0%/game 2.0-2.0 tie (no winner) – tie
Contender Squeaky Bandits over Mustangs 50.0%/game Mustangs 4.0-0.0 × miss
Contender Abyss over Hognose 50.0%/game Abyss 3.0-1.0 ✓ hit
Contender Eladrin over Ponzi Schemers 50.0%/game 2.0-2.0 tie (no winner) – tie
Contender Jesters over Jellyfish 50.0%/game Jellyfish 3.0-1.0 × miss
Contender Rollers over Legionarii 50.0%/game Rollers 3.0-1.0 ✓ hit
Contender Fingus No Legs over Cheese Pizza 50.0%/game Cheese Pizza 3.0-1.0 × miss
Contender Kappa over Kodiak Bears 50.0%/game Kodiak Bears 3.0-1.0 × miss
Contender Helldivers over Aeronauts 50.0%/game Helldivers 3.0-1.0 ✓ hit
Contender Caterpillars over Nebulae 50.0%/game Nebulae 3.0-1.0 × miss
Contender Wobbegongs over Gallery Guild 50.0%/game Wobbegongs 4.0-0.0 ✓ hit
Contender Ice over Sirens 50.0%/game Sirens 4.0-0.0 × miss
Contender Zorillas over Whiff Shots 50.0%/game Zorillas 3.0-1.0 ✓ hit
Prospect Spastics over Tic Tacs 50.0%/game Spastics 3.0-1.0 ✓ hit
Prospect Tomcats over Diamondback 50.0%/game 2.0-2.0 tie (no winner) – tie
Prospect Gloom over Aetherborn 50.0%/game Aetherborn 4.0-0.0 × miss
Prospect Hostile Takeover over Blacksmiths 50.0%/game 2.0-2.0 tie (no winner) – tie
Prospect Principales over Piranhas 50.0%/game Principales 4.0-0.0 ✓ hit
Prospect River Wolves over Hawaiian Pizza 50.0%/game River Wolves 3.0-1.0 ✓ hit
Prospect Merchants over Card Dealers 50.0%/game Merchants 3.0-1.0 ✓ hit
Prospect Earth over Koala Bears 50.0%/game 2.0-2.0 tie (no winner) – tie
Prospect Turbulence over Roly Polies 50.0%/game 2.0-2.0 tie (no winner) – tie
Prospect Dark Matter over Red Legion 50.0%/game Dark Matter 3.0-1.0 ✓ hit
Prospect Honey Badgers over Prism Proteges 50.0%/game Honey Badgers 4.0-0.0 ✓ hit
Prospect Fairies over Okapis 50.0%/game 2.0-2.0 tie (no winner) – tie
Prospect Tanuki over Ankle Biters 50.0%/game Tanuki 4.0-0.0 ✓ hit
Prospect Back Flips over Blacktips 50.0%/game Back Flips 3.0-1.0 ✓ hit
Challenger Flailers over Spearmint 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Warthogs over Corals 50.0%/game Warthogs 3.0-1.0 ✓ hit
Challenger Shade over Aasimar 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Insider Traders over Gold Hoarders 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Decuriones over Stingrays 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Reef Gremlins over Meat Lovers 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Scribes over All On Black 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Metal over Panda Bears 50.0%/game Panda Bears 3.0-1.0 × miss
Challenger Warbirds over Scarabs 50.0%/game Warbirds 4.0-0.0 ✓ hit
Challenger Blitzars over Dustwalkers 50.0%/game Blitzars 3.0-1.0 ✓ hit
Challenger Lions over Chromatic Chaos 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Hydras over Toucans 50.0%/game Hydras 4.0-0.0 ✓ hit
Challenger Ryujin over Chew Toys 50.0%/game 2.0-2.0 tie (no winner) – tie
Challenger Boost Steal over Threshers 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Quads over Polar Ice 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Lightning over Gaboons 50.0%/game Lightning 3.0-1.0 ✓ hit
Rival Nightfall over Genasi 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Tax Evaders over Mining Legion 50.0%/game Mining Legion 4.0-0.0 × miss
Rival Centuriones over Barracudas 50.0%/game Barracudas 3.0-1.0 × miss
Rival Whisker Goblins over Hot Wings 50.0%/game Hot Wings 4.0-0.0 × miss
Rival Guards over Dice 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Wind over Polar Bears 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Jets over Centipedes 50.0%/game 2.0-2.0 tie (no winner) – tie
Rival Quasars over Howlers 50.0%/game Howlers 4.0-0.0 × miss
Rival Hippos over Hue Heroes 50.0%/game Hue Heroes 3.0-1.0 × miss
Rival Dracos over Ocelots 50.0%/game Dracos 4.0-0.0 ✓ hit
Rival Kitsune over Prowlers 50.0%/game Prowlers 3.0-1.0 × miss
Rival Demo Chasers over Hammerheads 50.0%/game Demo Chasers 3.0-1.0 ✓ hit
Veteran Pushwalkers over Peppermint 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Nighthawks over Fer-de-Lance 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Dread over Dragonborn 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Pump and Dump over Drunken Dwarfs 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Praetoriani over Giant Squids 50.0%/game Praetoriani 3.0-1.0 ✓ hit
Veteran Tummy Tables over Cannoli 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Mages over Blackjack 50.0%/game Mages 4.0-0.0 ✓ hit
Veteran Water over Grizzly Bears 50.0%/game Grizzly Bears 3.0-1.0 × miss
Veteran Dogfight over Luna Moths 50.0%/game Dogfight 3.0-1.0 ✓ hit
Veteran Supernova over Sons of Ares 50.0%/game 2.0-2.0 tie (no winner) – tie
Veteran Giraffes over Mosaic Maestros 50.0%/game Giraffes 4.0-0.0 ✓ hit
Veteran Werewolves over Gorillas 50.0%/game Gorillas 3.0-1.0 × miss
Veteran Kirin over Middy Meowers 50.0%/game Middy Meowers 3.0-1.0 × miss
Veteran Double Commit over Makos 50.0%/game Makos 4.0-0.0 × miss
Elite Wheelchairs over Menthol 50.0%/game Wheelchairs 4.0-0.0 ✓ hit
Elite Raptors over Forest Cobra 50.0%/game Raptors 4.0-0.0 ✓ hit
Elite Despair over Goliaths 50.0%/game Goliaths 3.0-1.0 × miss
Elite Embezzlers over Forge Defenders 50.0%/game Forge Defenders 4.0-0.0 × miss
Elite Legati over Krakens 50.0%/game Legati 3.0-1.0 ✓ hit
Elite Tiny Terrors over Gelato 50.0%/game Gelato 4.0-0.0 × miss
Elite Commanders over Kings 50.0%/game 2.0-2.0 tie (no winner) – tie
Elite Fire over Teddy Bears 50.0%/game Teddy Bears 4.0-0.0 × miss
Elite Afterburners over Black Widows 50.0%/game 2.0-2.0 tie (no winner) – tie
Elite Black-Holes over Peerless Scarred 50.0%/game Black-Holes 3.0-1.0 ✓ hit
Elite Leopards over Pixel Picassos 50.0%/game Leopards 3.0-1.0 ✓ hit
Elite Basilisks over Sloths 50.0%/game Basilisks 3.0-1.0 ✓ hit
Elite Orochi over Hellhounds 50.0%/game Orochi 3.0-1.0 ✓ hit
Elite Frame Skips over Great Whites 50.0%/game Frame Skips 3.0-1.0 ✓ hit
Master Nue over Nightmare 50.0%/game 2.0-2.0 tie (no winner) – tie
Master Reapers over Diplomats 50.0%/game Diplomats 4.0-0.0 × miss
Master Eastern Brown over Care Bears 50.0%/game Care Bears 3.0-1.0 × miss
Master Imperatores over Olympic Knights 50.0%/game Olympic Knights 3.0-1.0 × miss
Master Battle Masters over Andromeda 50.0%/game Andromeda 3.0-1.0 × miss
Master Blackbirds over Lemurs 50.0%/game 2.0-2.0 tie (no winner) – tie
Master Aces over Air Buds 50.0%/game Air Buds 3.0-1.0 × miss
Master Glacier Mint over Helicoprions 50.0%/game Helicoprions 3.0-1.0 × miss
Premier Super Clusters over Valkyries 50.0%/game Valkyries 3.0-1.0 × miss
Premier Double Mint over Long Beards 50.0%/game Long Beards 4.0-0.0 × miss
Premier Lords over Jokers 50.0%/game 2.0-2.0 tie (no winner) – tie
Premier Gummy Bears over Capybaras 50.0%/game Gummy Bears 3.0-1.0 ✓ hit
Premier Leviathans over Cerberus 50.0%/game 2.0-2.0 tie (no winner) – tie

Hit rate by match day

Match DaySeriesThat dayCumulative
Match Day 1 67 49.3% 49.3%
Match Day 2 68 60.3% 54.8%
Match Day 3 75 56.0% 55.2%
Match Day 4 65 66.2% 57.8%
Match Day 5 70 70.0% 60.3%
Match Day 6 65 52.3% 59.0%
Match Day 7 69 63.8% 59.7%
Match Day 8 65 64.6% 60.3%
Match Day 9 74 70.3% 61.5%

Per-game outcomes in this league are near coin-flips, so the model's value is calibration (Brier), not big hit-rate swings. See Model Accuracy for the full calibration breakdown.


Data source: live (rscna.com) - standings & schedule refresh hourly.