Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 307.73 | 4616 |
|
| Goals | 0.8 | 12 |
|
| Assists | 0.33 | 5 |
|
| Saves | 1.13 | 17 |
|
| Shots | 2.2 | 33 |
|
| Demos | 0.33 | 5 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 307.73 | #714 / 1215 | #88 / 161 |
| Goals | 0.8 | #391 / 1215 | #56 / 161 |
| Assists | 0.33 | #813 / 1215 | #115 / 161 |
| Saves | 1.13 | #647 / 1215 | #79 / 161 |
| Demos | 0.33 | #901 / 1215 | #128 / 161 |
60% of the season is played (15 → ~25 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (140 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4616 | 7693 | 7773 | 7773 | 7687 – 7859 |
| Goals | 12 | 20 | 20 | 20 | 15 – 24 |
| Assists | 5 | 8 | 9 | 9 | 6 – 12 |
| Saves | 17 | 28 | 29 | 28 | 23 – 34 |
| Shots | 33 | 55 | 56 | 55 | 48 – 63 |
| Demos | 5 | 8 | 10 | 10 | 7 – 14 |
| MVPs | 0 | 0 | 1 | 1 | 0 – 2 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 295.8 |
| Avg boost | 55.8 |
| Boost stolen / game | 470.9 |
| % time at 0 boost | 5.1% |
| Avg speed (uu/s) | 1402.5 |
| % supersonic | 6.4% |
| % time high in air | 1.8% |
| Avg distance to ball | 3190.7 |
| % time attacking third | 18.0% |
| Demos / game | 0.3 |
| Demos taken / game | 1.8 |
| Shooting % | 31.7% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Prospect | 49 | 0.86 | 0.65 | 1.12 | 311 |
| S21 | Prospect | 9 | 0.56 | 0.67 | 0.56 | 314 |
| S22 | Challenger | 7 | 0.57 | 0.43 | 1.29 | 298 |
| S23 | Challenger | 40 | 0.45 | 0.25 | 1.12 | 309 |
| S24 | Challenger | 1 | 1.0 | 0.0 | 4.0 | 278 |
| S25 | Prospect | 42 | 0.93 | 0.81 | 1.21 | 307 |
| S26 | Prospect | 12 | 0.67 | 0.42 | 1.08 | 296 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 8196 | 3498-3246 | 52% | 336 |
| RSC (official) | 45 | 22-16 | 58% | 327 |
| Non-RSC ranked 3v3 | 802 | 306-329 | 48% | 285 |
| Non-RSC other | 7349 | 3170-2901 | 52% | 342 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.67 | 0.67 | 0.62 – 0.76 |
| Assists/game | 0.42 | 0.4 | 0.35 – 0.46 |
| Saves/game | 1.08 | 1.06 | 1.0 – 1.18 |
| Shots/game | 2.08 | 2.09 | 2.0 – 2.2 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| xPrism | S23 | Rival | 0.62 | 0.47 | 1.06 | 0.71 |
| Hawkish | S24 | Elite | 0.76 | 0.4 | 1.24 | 0.78 |
| Fox_gt_400 | S24 | Challenger | 0.7 | 0.39 | 1.18 | 0.85 |
| B1scuit_Murder | S20 | Prospect | 0.75 | 0.32 | 1.09 | 0.86 |
| Yerrp- | S17 | Contender | 0.8 | 0.4 | 1.3 | 0.86 |
| Citrus Stoned | S20 | Challenger | 0.75 | 0.33 | 1.17 | 0.90 |
| IamDMachinee | S13 | Amateur | 0.79 | 0.45 | 0.9 | 0.92 |
| xPrism | S26 | Rival | 0.65 | 0.47 | 1.12 | 0.93 |
| darkangels_152 | S18 | Amateur | 0.67 | 0.37 | 1.3 | 0.96 |
| tysonmaint | S25 | Contender | 0.62 | 0.35 | 1.27 | 0.97 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.