Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 375.38 | 12012 |
|
| Goals | 0.97 | 31 |
|
| Assists | 0.59 | 19 |
|
| Saves | 1.22 | 39 |
|
| Shots | 2.84 | 91 |
|
| Demos | 0.78 | 25 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 375.38 | #241 / 1215 | #43 / 179 |
| Goals | 0.97 | #184 / 1215 | #21 / 179 |
| Assists | 0.59 | #366 / 1215 | #60 / 179 |
| Saves | 1.22 | #562 / 1215 | #92 / 179 |
| Demos | 0.78 | #609 / 1215 | #93 / 179 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (88 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12012 | 21396 | 21292 | 21292 | 21135 – 21450 |
| Goals | 31 | 55 | 54 | 55 | 46 – 62 |
| Assists | 19 | 34 | 34 | 35 | 28 – 40 |
| Saves | 39 | 69 | 70 | 73 | 61 – 79 |
| Shots | 91 | 162 | 161 | 163 | 147 – 174 |
| Demos | 25 | 45 | 46 | 44 | 38 – 53 |
| MVPs | 7 | 12 | 12 | 12 | 8 – 16 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 399.9 |
| Avg boost | 55.6 |
| Boost stolen / game | 578.0 |
| % time at 0 boost | 6.6% |
| Avg speed (uu/s) | 1534.8 |
| % supersonic | 13.6% |
| % time high in air | 4.7% |
| Avg distance to ball | 3230.3 |
| % time attacking third | 19.6% |
| Demos / game | 0.8 |
| Demos taken / game | 1.1 |
| Shooting % | 30.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 12 | 0.67 | 0.5 | 1.25 | 391 |
| S21 | Elite | 16 | 1.25 | 1.06 | 1.81 | 401 |
| S22 | Elite | 6 | 0.5 | 0.5 | 0.67 | 432 |
| S23 | Elite | 60 | 0.9 | 0.68 | 1.78 | 400 |
| S26 | Elite | 28 | 0.93 | 0.64 | 1.25 | 400 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7106 | 2792-2786 | 50% | 376 |
| RSC (official) | 33 | 15-11 | 58% | 373 |
| Non-RSC ranked 3v3 | 2224 | 851-840 | 50% | 341 |
| Non-RSC other | 4849 | 1926-1935 | 50% | 392 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.93 | 0.91 | 0.85 – 0.97 |
| Assists/game | 0.64 | 0.67 | 0.6 – 0.72 |
| Saves/game | 1.25 | 1.29 | 1.21 – 1.36 |
| Shots/game | 2.75 | 2.73 | 2.62 – 2.84 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| XT10 OAKY | S21 | Rival | 1.0 | 0.73 | 1.36 | 0.73 |
| Ninji <3 | S23 | Challenger | 0.93 | 0.66 | 1.38 | 0.75 |
| g00f. | S26 | Prospect | 0.9 | 0.62 | 1.41 | 0.76 |
| Nehtaro | S18 | Master | 0.75 | 0.67 | 1.25 | 0.83 |
| Oddtrip | S24 | Elite | 0.8 | 0.69 | 1.05 | 0.89 |
| Joe | S21 | Elite | 0.88 | 0.71 | 1.33 | 0.91 |
| PayloSoul | S25 | Master | 0.97 | 0.77 | 1.34 | 0.92 |
| Taiyo | S24 | Elite | 0.87 | 0.53 | 1.22 | 0.96 |
| SirTommyNoble | S22 | Veteran | 0.82 | 0.68 | 1.33 | 0.97 |
| IMOLDGREG67 | S24 | Master | 0.97 | 0.68 | 1.21 | 0.97 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.