Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 275.73 | 4136 |
|
| Goals | 0.73 | 11 |
|
| Assists | 0.33 | 5 |
|
| Saves | 0.67 | 10 |
|
| Shots | 2.27 | 34 |
|
| Demos | 1.53 | 23 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 275.73 | #840 / 1215 | #111 / 161 |
| Goals | 0.73 | #509 / 1215 | #69 / 161 |
| Assists | 0.33 | #813 / 1215 | #115 / 161 |
| Saves | 0.67 | #913 / 1215 | #128 / 161 |
| Demos | 1.53 | #122 / 1215 | #10 / 161 |
60% of the season is played (15 → ~25 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (52 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4136 | 6893 | 7084 | 7084 | 7001 – 7168 |
| Goals | 11 | 18 | 18 | 20 | 14 – 22 |
| Assists | 5 | 8 | 9 | 10 | 6 – 12 |
| Saves | 10 | 17 | 19 | 17 | 14 – 23 |
| Shots | 34 | 57 | 57 | 59 | 50 – 64 |
| Demos | 23 | 38 | 36 | 34 | 31 – 42 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 402.3 |
| Avg boost | 47.2 |
| Boost stolen / game | 286.5 |
| % time at 0 boost | 14.3% |
| Avg speed (uu/s) | 1487.2 |
| % supersonic | 11.1% |
| % time high in air | 2.8% |
| Avg distance to ball | 3081.9 |
| % time attacking third | 20.0% |
| Demos / game | 1.5 |
| Demos taken / game | 1.1 |
| Shooting % | 35.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Contender | 52 | 1.02 | 0.69 | 0.77 | 387 |
| S26 | Prospect | 11 | 0.73 | 0.27 | 0.82 | 402 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.73 | 0.71 | 0.67 – 0.86 |
| Assists/game | 0.27 | 0.34 | 0.3 – 0.4 |
| Saves/game | 0.82 | 1.0 | 0.94 – 1.09 |
| Shots/game | 2.0 | 2.1 | 2.0 – 2.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| xEaglex20X | S26 | Prospect | 0.69 | 0.31 | 0.81 | 1.00 |
| DaddyBobGaming | S26 | Contender | 0.7 | 0.37 | 1.0 | 1.04 |
| BUD-LITE4U | S13 | Contender | 0.7 | 0.3 | 0.7 | 1.11 |
| Moist_Games | S26 | Prospect | 0.57 | 0.39 | 0.86 | 1.32 |
| HuggingThor | S21 | Contender | 0.9 | 0.37 | 1.1 | 1.34 |
| Mulliganisoup | S20 | Contender | 0.91 | 0.36 | 1.09 | 1.35 |
| Rcmblocks | S19 | Prospect | 0.75 | 0.33 | 0.83 | 1.37 |
| ONLYSLIM2198 | S18 | Amateur | 0.67 | 0.29 | 0.46 | 1.44 |
| Dizzy | S19 | Master | 0.5 | 0.2 | 0.7 | 1.45 |
| Jay_Kay99 | S19 | Veteran | 0.67 | 0.22 | 1.11 | 1.45 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.