Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 394.32 | 11041 |
|
| Goals | 1.18 | 33 |
|
| Assists | 0.57 | 16 |
|
| Saves | 1.25 | 35 |
|
| Shots | 3.32 | 93 |
|
| Demos | 0.32 | 9 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 394.32 | #146 / 1213 | #20 / 164 |
| Goals | 1.18 | #60 / 1213 | #9 / 164 |
| Assists | 0.57 | #403 / 1213 | #60 / 164 |
| Saves | 1.25 | #507 / 1213 | #80 / 164 |
| Demos | 0.32 | #892 / 1213 | #127 / 164 |
56% of the season is played (28 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (138 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11041 | 19716 | 19467 | 19467 | 19318 – 19617 |
| Goals | 33 | 59 | 57 | 58 | 49 – 65 |
| Assists | 16 | 29 | 28 | 29 | 23 – 34 |
| Saves | 35 | 62 | 63 | 62 | 54 – 72 |
| Shots | 93 | 166 | 162 | 168 | 149 – 176 |
| Demos | 9 | 16 | 20 | 16 | 14 – 25 |
| MVPs | 6 | 11 | 10 | 10 | 7 – 14 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 303.7 |
| Avg boost | 57.8 |
| Boost stolen / game | 410.9 |
| % time at 0 boost | 5.3% |
| Avg speed (uu/s) | 1448.0 |
| % supersonic | 6.7% |
| % time high in air | 3.5% |
| Avg distance to ball | 2901.7 |
| % time attacking third | 21.8% |
| Demos / game | 0.3 |
| Demos taken / game | 1.3 |
| Shooting % | 31.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Challenger | 52 | 1.08 | 0.65 | 1.25 | 262 |
| S24 | Rival | 23 | 0.87 | 0.52 | 0.96 | 293 |
| S25 | Rival | 63 | 1.14 | 0.59 | 1.24 | 298 |
| S26 | Rival | 28 | 1.18 | 0.57 | 1.25 | 304 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 522 | 260-181 | 59% | 378 |
| RSC (official) | 3 | 1-2 | 33% | 334 |
| Non-RSC ranked 3v3 | 4 | 2-1 | 67% | 358 |
| Non-RSC other | 515 | 257-178 | 59% | 379 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.18 | 1.13 | 1.08 – 1.2 |
| Assists/game | 0.57 | 0.52 | 0.5 – 0.6 |
| Saves/game | 1.25 | 1.24 | 1.15 – 1.33 |
| Shots/game | 3.32 | 3.22 | 3.0 – 3.41 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Worma | S24 | Challenger | 1.1 | 0.59 | 1.33 | 0.96 |
| Blissful Beluga | S25 | Rival | 1.14 | 0.59 | 1.24 | 1.05 |
| Rewind | S26 | Prospect | 1.09 | 0.52 | 0.96 | 1.22 |
| Blissful Beluga | S23 | Challenger | 1.08 | 0.65 | 1.25 | 1.23 |
| EyeSucka | S23 | Rival | 1.05 | 0.6 | 1.33 | 1.23 |
| AnarcrisT | S14 | Amateur | 1.2 | 0.43 | 1.2 | 1.24 |
| ShinxX403 | S23 | Challenger | 1.26 | 0.52 | 1.15 | 1.25 |
| OvrSizedFrog | S20 | Prospect | 1.17 | 0.5 | 0.94 | 1.27 |
| VickyViksta | S20 | Challenger | 1.08 | 0.5 | 1.33 | 1.30 |
| Hawkish | S23 | Veteran | 1.11 | 0.66 | 1.45 | 1.30 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.