Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 344.78 | 3103 |
|
| Goals | 1.0 | 9 |
|
| Assists | 0.33 | 3 |
|
| Saves | 1.11 | 10 |
|
| Shots | 3.22 | 29 |
|
| Demos | 1.0 | 9 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 344.78 | #458 / 1215 | #77 / 170 |
| Goals | 1.0 | #132 / 1215 | #21 / 170 |
| Assists | 0.33 | #813 / 1215 | #126 / 170 |
| Saves | 1.11 | #671 / 1215 | #111 / 170 |
| Demos | 1.0 | #387 / 1215 | #64 / 170 |
56% of the season is played (9 → ~16 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (32 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3103 | 5516 | 5547 | 5547 | 5472 – 5622 |
| Goals | 9 | 16 | 15 | 16 | 11 – 19 |
| Assists | 3 | 5 | 6 | 8 | 3 – 9 |
| Saves | 10 | 18 | 19 | 18 | 14 – 23 |
| Shots | 29 | 52 | 50 | 50 | 43 – 56 |
| Demos | 9 | 16 | 16 | 15 | 12 – 20 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 2 |
From 5 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 351.1 |
| Avg boost | 44.4 |
| Boost stolen / game | 458.0 |
| % time at 0 boost | 11.9% |
| Avg speed (uu/s) | 1491.5 |
| % supersonic | 11.1% |
| % time high in air | 4.7% |
| Avg distance to ball | 2843.8 |
| % time attacking third | 24.7% |
| Demos / game | 1.2 |
| Demos taken / game | 0.4 |
| Shooting % | 28.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 16 | 1.38 | 0.62 | 1.25 | 366 |
| S21 | Elite | 16 | 0.75 | 1.12 | 1.12 | 355 |
| S22 | Elite | 6 | 0.5 | 1.0 | 1.5 | 370 |
| S26 | Veteran | 5 | 1.0 | 0.4 | 1.0 | 351 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3844 | 1431-1585 | 47% | 358 |
| RSC (official) | 37 | 16-17 | 48% | 385 |
| Non-RSC ranked 3v3 | 1032 | 341-420 | 45% | 311 |
| Non-RSC other | 2775 | 1074-1148 | 48% | 375 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.75 | 0.75 | 0.67 – 0.93 |
| Assists/game | 1.12 | 1.0 | 0.91 – 1.08 |
| Saves/game | 1.12 | 1.12 | 1.0 – 1.25 |
| Shots/game | 2.62 | 2.62 | 2.5 – 3.06 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Tootie | S20 | Veteran | 0.62 | 1.12 | 1.12 | 1.28 |
| Taiyo | S25 | Elite | 0.94 | 1.08 | 1.12 | 1.39 |
| xim | S22 | Master | 1.0 | 1.0 | 1.12 | 1.40 |
| Llamaboy101 | S26 | Challenger | 0.64 | 0.96 | 0.91 | 1.43 |
| z2kay | S17 | Rival | 0.88 | 1.0 | 1.0 | 1.45 |
| Blaniac | S14 | Rival | 0.75 | 1.0 | 1.25 | 1.55 |
| NGU_IC3 | S20 | Challenger | 0.75 | 1.17 | 1.33 | 1.56 |
| S1r Duck | S25 | Prospect | 0.64 | 0.91 | 1.0 | 1.60 |
| KSUWILDCATS249 | S23 | Veteran | 0.67 | 0.89 | 1.11 | 1.62 |
| Legacy. | S14 | Elite | 0.5 | 1.0 | 1.17 | 1.63 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.