Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 298.93 | 8968 |
|
| Goals | 0.7 | 21 |
|
| Assists | 0.43 | 13 |
|
| Saves | 1.07 | 32 |
|
| Shots | 2.3 | 69 |
|
| Demos | 0.77 | 23 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 298.93 | #761 / 1215 | #98 / 161 |
| Goals | 0.7 | #553 / 1215 | #77 / 161 |
| Assists | 0.43 | #682 / 1215 | #94 / 161 |
| Saves | 1.07 | #713 / 1215 | #90 / 161 |
| Demos | 0.77 | #621 / 1215 | #81 / 161 |
60% of the season is played (30 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (80 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8968 | 14947 | 15080 | 15080 | 14956 – 15204 |
| Goals | 21 | 35 | 35 | 35 | 29 – 41 |
| Assists | 13 | 22 | 22 | 22 | 17 – 27 |
| Saves | 32 | 53 | 54 | 54 | 47 – 61 |
| Shots | 69 | 115 | 115 | 114 | 105 – 126 |
| Demos | 23 | 38 | 39 | 39 | 33 – 45 |
| MVPs | 2 | 3 | 4 | 4 | 2 – 6 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 311.9 |
| Avg boost | 53.7 |
| Boost stolen / game | 492.6 |
| % time at 0 boost | 8.8% |
| Avg speed (uu/s) | 1442.0 |
| % supersonic | 9.2% |
| % time high in air | 3.3% |
| Avg distance to ball | 3112.1 |
| % time attacking third | 20.0% |
| Demos / game | 0.7 |
| Demos taken / game | 0.9 |
| Shooting % | 31.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Challenger | 3 | 0.67 | 0.0 | 1.67 | 309 |
| S22 | Challenger | 9 | 0.89 | 0.33 | 0.22 | 323 |
| S23 | Challenger | 18 | 0.61 | 0.39 | 1.33 | 327 |
| S24 | Rival | 13 | 0.62 | 0.46 | 1.23 | 314 |
| S25 | Challenger | 40 | 0.6 | 0.5 | 1.45 | 286 |
| S26 | Prospect | 26 | 0.65 | 0.42 | 1.12 | 312 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7427 | 2921-3235 | 47% | 358 |
| RSC (official) | 63 | 16-36 | 31% | 292 |
| Non-RSC ranked 3v3 | 307 | 121-131 | 48% | 288 |
| Non-RSC other | 7057 | 2784-3068 | 48% | 362 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.65 | 0.68 | 0.63 – 0.73 |
| Assists/game | 0.42 | 0.46 | 0.4 – 0.5 |
| Saves/game | 1.11 | 1.13 | 1.06 – 1.23 |
| Shots/game | 2.42 | 2.35 | 2.23 – 2.46 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Cynical89 | S23 | Prospect | 0.63 | 0.44 | 1.09 | 0.72 |
| seandfeeney | S25 | Contender | 0.68 | 0.41 | 1.18 | 0.72 |
| Ofodo | S13 | Challenger | 0.62 | 0.38 | 1.15 | 0.78 |
| Hanz Simmer | S24 | Rival | 0.81 | 0.45 | 1.14 | 0.81 |
| D0pey killer | S24 | Amateur | 0.73 | 0.48 | 0.96 | 0.82 |
| Chris. | S24 | Rival | 0.62 | 0.46 | 1.23 | 0.87 |
| 1999 Toyota Camry | S26 | Challenger | 0.54 | 0.46 | 1.17 | 0.88 |
| vBoostedv | S26 | Contender | 0.72 | 0.38 | 0.88 | 0.93 |
| Korrello | S25 | Prospect | 0.63 | 0.29 | 1.1 | 0.94 |
| TunedUpTuck | S25 | Challenger | 0.62 | 0.52 | 1.38 | 0.95 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.