Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 297.58 | 10713 |
|
| Goals | 0.78 | 28 |
|
| Assists | 0.42 | 15 |
|
| Saves | 0.92 | 33 |
|
| Shots | 2.47 | 89 |
|
| Demos | 0.61 | 22 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 297.58 | #766 / 1215 | #70 / 134 |
| Goals | 0.78 | #426 / 1215 | #43 / 134 |
| Assists | 0.42 | #706 / 1215 | #76 / 134 |
| Saves | 0.92 | #831 / 1215 | #90 / 134 |
| Demos | 0.61 | #746 / 1215 | #70 / 134 |
64% of the season is played (36 → ~56 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (26 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10713 | 16665 | 16736 | 16736 | 16616 – 16855 |
| Goals | 28 | 44 | 43 | 43 | 37 – 49 |
| Assists | 15 | 23 | 24 | 22 | 19 – 28 |
| Saves | 33 | 51 | 52 | 51 | 45 – 59 |
| Shots | 89 | 138 | 138 | 135 | 127 – 149 |
| Demos | 22 | 34 | 35 | 35 | 29 – 41 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 312.7 |
| Avg boost | 54.3 |
| Boost stolen / game | 419.9 |
| % time at 0 boost | 6.8% |
| Avg speed (uu/s) | 1465.2 |
| % supersonic | 10.5% |
| % time high in air | 3.0% |
| Avg distance to ball | 3246.7 |
| % time attacking third | 19.9% |
| Demos / game | 0.6 |
| Demos taken / game | 0.5 |
| Shooting % | 33.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Amateur | 11 | 1.18 | 0.18 | 0.64 | 293 |
| S21 | Contender | 15 | 0.33 | 0.2 | 0.93 | 278 |
| S26 | Contender | 32 | 0.72 | 0.38 | 0.88 | 313 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.75 | 0.65 – 0.82 |
| Assists/game | 0.38 | 0.41 | 0.35 – 0.46 |
| Saves/game | 0.88 | 0.94 | 0.88 – 1.0 |
| Shots/game | 2.38 | 2.41 | 2.27 – 2.5 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| XerNaut | S25 | Contender | 0.65 | 0.39 | 0.94 | 0.69 |
| Chris. | S26 | Prospect | 0.65 | 0.42 | 1.12 | 0.93 |
| Jay_Kay99 | S23 | Veteran | 0.62 | 0.38 | 0.77 | 0.99 |
| Ducky | S17 | Challenger | 0.75 | 0.5 | 0.88 | 1.06 |
| tr1ppn | S13 | Rival | 0.8 | 0.4 | 1.1 | 1.08 |
| wall2wall3 | S14 | Master | 0.67 | 0.33 | 1.0 | 1.08 |
| D0pey killer | S24 | Amateur | 0.73 | 0.48 | 0.96 | 1.09 |
| daggumbigfeet | S24 | Veteran | 0.85 | 0.38 | 1.08 | 1.09 |
| Jeoka | S25 | Contender | 0.8 | 0.35 | 0.95 | 1.10 |
| MobBossCitrus | S24 | Challenger | 0.92 | 0.46 | 0.92 | 1.10 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.