Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 390.25 | 12488 |
|
| Goals | 1.12 | 36 |
|
| Assists | 0.47 | 15 |
|
| Saves | 1.19 | 38 |
|
| Shots | 3.0 | 96 |
|
| Demos | 6.34 | 203 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 390.25 | #167 / 1213 | #23 / 166 |
| Goals | 1.12 | #80 / 1213 | #14 / 166 |
| Assists | 0.47 | #600 / 1213 | #82 / 166 |
| Saves | 1.19 | #574 / 1213 | #82 / 166 |
| Demos | 6.34 | #1 / 1213 | #1 / 166 |
53% of the season is played (32 → ~60 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 12488 | 23415 | 23141 | 22968 – 23313 |
| Goals | 36 | 68 | 65 | 56 – 75 |
| Assists | 15 | 28 | 28 | 22 – 35 |
| Saves | 38 | 71 | 72 | 62 – 82 |
| Shots | 96 | 180 | 177 | 162 – 192 |
| Demos | 203 | 381 | 351 | 330 – 371 |
| MVPs | 11 | 21 | 20 | 15 – 24 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 473.2 |
| Avg boost | 49.2 |
| Boost stolen / game | 637.9 |
| % time at 0 boost | 11.9% |
| Avg speed (uu/s) | 1614.9 |
| % supersonic | 18.9% |
| % time high in air | 3.9% |
| Avg distance to ball | 2995.2 |
| % time attacking third | 25.6% |
| Demos / game | 6.4 |
| Demos taken / game | 1.1 |
| Shooting % | 38.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Challenger | 4 | 0.0 | 0.25 | 2.75 | 361 |
| S26 | Challenger | 32 | 1.06 | 0.47 | 1.31 | 473 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.06 | 0.69 | 0.61 – 0.75 |
| Assists/game | 0.47 | 0.56 | 0.4 – 0.7 |
| Saves/game | 1.31 | 1.26 | 1.06 – 1.38 |
| Shots/game | 3.0 | 2.38 | 2.0 – 2.58 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| DEMOralize | S23 | Veteran | 0.77 | 0.57 | 1.26 | 1.62 |
| md. | S17 | Master | 0.67 | 0.5 | 1.08 | 2.82 |
| Angel <3 | S22 | Elite | 0.62 | 0.25 | 1.62 | 3.83 |
| DEMOralize | S24 | Veteran | 0.81 | 0.66 | 1.3 | 4.20 |
| Angel <3 | S20 | Elite | 0.5 | 0.38 | 1.88 | 4.92 |
| DEMOralize | S25 | Veteran | 0.62 | 0.57 | 1.11 | 5.65 |
| YourEvilTwin | S17 | Prospect | 0.75 | 1.0 | 1.0 | 5.65 |
| Afino | S26 | Veteran | 0.75 | 0.95 | 0.95 | 5.70 |
| Hirsch | S21 | Master | 0.71 | 0.68 | 1.29 | 5.75 |
| Soda. . | S23 | Rival | 0.74 | 0.72 | 1.16 | 5.75 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.