DJ L1T

Contender - Hognose - 11-21 (0.344)
13 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 13/100 Tier dominance: 66th (+0.2 SD) Projects as: Contender Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
19% of games
Shot %
33%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 328.66 10517
62nd
Goals 0.75 24
56th
Assists 0.53 17
66th
Saves 1.25 40
64th
Shots 2.25 72
46th
Demos 0.72 23
43rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points328.66 #596 / 1215 #42 / 134
Goals0.75 #455 / 1215 #46 / 134
Assists0.53 #481 / 1215 #37 / 134
Saves1.25 #513 / 1215 #39 / 134
Demos0.72 #665 / 1215 #63 / 134

Season projection

High confidence

64% of the season is played (32 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 10517 16433 16391 16273 – 16509
Goals 24 38 37 32 – 43
Assists 17 27 26 22 – 31
Saves 40 62 62 55 – 69
Shots 72 112 113 103 – 123
Demos 23 36 36 31 – 42
MVPs 6 9 9 6 – 12

Advanced stats (ballchasing)

Advanced OVR 40 /100

From 30 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 381.3
Avg boost 44.9
Boost stolen / game 449.7
% time at 0 boost 14.3%
Avg speed (uu/s) 1502.9
% supersonic 11.2%
% time high in air 3.1%
Avg distance to ball 2949.9
% time attacking third 20.1%
Demos / game 0.7
Demos taken / game 1.0
Shooting % 31.9%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.77 0.78 0.68 – 0.82
Assists/game0.53 0.55 0.51 – 0.6
Saves/game1.27 1.25 1.22 – 1.33
Shots/game2.27 2.35 2.22 – 2.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Perry The Platypus S26Prospect 0.740.531.32 0.62
XxExGENxX S21Contender 0.760.481.09 0.73
AlphaChuck S20Elite 0.670.51.25 0.81
ARJ S22Veteran 0.790.531.24 0.82
AcX S24Master 0.740.671.24 0.87
AkTION S24Challenger 0.650.611.32 0.87
itzmoose S24Veteran 0.890.591.22 0.87
solurr S26Elite 0.880.51.5 0.89
Danub S23Rival 0.770.511.33 0.89
Rev S14Elite 0.620.621.25 0.91

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.