Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 330.78 | 7608 |
|
| Goals | 0.61 | 14 |
|
| Assists | 0.48 | 11 |
|
| Saves | 1.43 | 33 |
|
| Shots | 2.09 | 48 |
|
| Demos | 0.52 | 12 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 330.78 | #574 / 1215 | #70 / 161 |
| Goals | 0.61 | #687 / 1215 | #95 / 161 |
| Assists | 0.48 | #595 / 1215 | #80 / 161 |
| Saves | 1.43 | #329 / 1215 | #33 / 161 |
| Demos | 0.52 | #798 / 1215 | #106 / 161 |
60% of the season is played (23 → ~38 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (56 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7608 | 12570 | 12569 | 12569 | 12459 – 12679 |
| Goals | 14 | 23 | 24 | 23 | 19 – 28 |
| Assists | 11 | 18 | 18 | 18 | 14 – 23 |
| Saves | 33 | 55 | 54 | 53 | 47 – 61 |
| Shots | 48 | 79 | 80 | 80 | 72 – 89 |
| Demos | 12 | 20 | 21 | 20 | 17 – 26 |
| MVPs | 2 | 3 | 4 | 4 | 2 – 6 |
From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 361.2 |
| Avg boost | 48.2 |
| Boost stolen / game | 400.6 |
| % time at 0 boost | 11.0% |
| Avg speed (uu/s) | 1496.3 |
| % supersonic | 10.7% |
| % time high in air | 3.6% |
| Avg distance to ball | 3011.0 |
| % time attacking third | 19.2% |
| Demos / game | 0.6 |
| Demos taken / game | 1.2 |
| Shooting % | 34.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Prospect | 21 | 0.76 | 0.48 | 1.29 | 335 |
| S21 | Prospect | 11 | 0.27 | 0.73 | 1.18 | 334 |
| S23 | Challenger | 14 | 0.64 | 0.36 | 0.71 | 315 |
| S25 | Prospect | 10 | 0.5 | 0.6 | 1.6 | 324 |
| S26 | Prospect | 19 | 0.74 | 0.53 | 1.32 | 361 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6070 | 2509-2299 | 52% | 335 |
| RSC (official) | 45 | 16-23 | 41% | 264 |
| Non-RSC ranked 3v3 | 754 | 265-296 | 47% | 285 |
| Non-RSC other | 5271 | 2228-1980 | 53% | 343 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.74 | 0.75 | 0.65 – 0.83 |
| Assists/game | 0.53 | 0.53 | 0.44 – 0.59 |
| Saves/game | 1.32 | 1.28 | 1.25 – 1.38 |
| Shots/game | 2.26 | 2.33 | 2.19 – 2.4 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| DJ L1T | S26 | Contender | 0.77 | 0.53 | 1.27 | 0.62 |
| DyLon37 | S18 | Challenger | 0.88 | 0.56 | 1.38 | 0.74 |
| LoneDrifter. | S24 | Challenger | 0.79 | 0.6 | 1.22 | 0.81 |
| Blun | S25 | Rival | 0.62 | 0.49 | 1.36 | 0.83 |
| Irozuh. | S25 | Rival | 0.9 | 0.53 | 1.47 | 0.85 |
| Cob | S24 | Rival | 0.55 | 0.5 | 1.23 | 0.86 |
| XxExGENxX | S21 | Contender | 0.76 | 0.48 | 1.09 | 0.86 |
| LuckyMcPanda | S25 | Challenger | 0.77 | 0.46 | 1.27 | 0.88 |
| Spare4daGreen | S26 | Contender | 0.68 | 0.57 | 1.18 | 0.88 |
| NFURY8 | S24 | Elite | 0.75 | 0.58 | 1.42 | 0.88 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.