Dizz5625

Veteran - Mosaic Maestros - 11-13 (0.458)
67 OVR
overall rating (0–100) · 24 games · how is this calculated?
Overall rating 67/100 Tier dominance: 58th (+0.0 SD) Projects as: Veteran Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
12% of games
Shot %
38%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 324.29 7783
21st
Goals 0.75 18
46th
Assists 0.38 9
12th
Saves 1.38 33
46th
Shots 1.96 47
10th
Demos 1.71 41
88th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points324.29 #626 / 1215 #107 / 170
Goals0.75 #455 / 1215 #68 / 170
Assists0.38 #761 / 1215 #118 / 170
Saves1.38 #385 / 1215 #69 / 170
Demos1.71 #90 / 1215 #16 / 170

Season projection

Medium confidence

56% of the season is played (24 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 7783 13945 14086 13957 – 14214
Goals 18 32 32 26 – 38
Assists 9 16 17 13 – 22
Saves 33 59 59 51 – 67
Shots 47 84 87 77 – 98
Demos 41 73 70 62 – 79
MVPs 3 5 5 3 – 8

Advanced stats (ballchasing)

Advanced OVR 86 /100

From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 470.1
Avg boost 49.7
Boost stolen / game 673.6
% time at 0 boost 18.3%
Avg speed (uu/s) 1613.6
% supersonic 20.8%
% time high in air 4.1%
Avg distance to ball 2882.4
% time attacking third 22.4%
Demos / game 1.8
Demos taken / game 0.8
Shooting % 32.8%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.75 0.75 0.69 – 0.82
Assists/game0.4 0.42 0.38 – 0.5
Saves/game1.35 1.37 1.27 – 1.54
Shots/game2.0 2.38 2.07 – 2.52

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
TheLegendaryChance S25Master 0.70.361.43 1.16
Melon S21Veteran 0.810.421.31 1.27
Enterprise15 S26Prospect 0.70.521.17 1.27
Enterprise15 S25Prospect 0.580.421.58 1.34
oneam S22Master 0.690.381.41 1.46
sandro S22Elite 0.920.251.25 1.48
Torro S23Elite 0.770.571.47 1.51
dxge S23Elite 0.910.361.64 1.53
cozyboy S25Rival 0.60.311.29 1.60
honk=bonk S17Master 0.880.381.25 1.62

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.