Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 410.82 | 11503 |
|
| Goals | 0.96 | 27 |
|
| Assists | 0.79 | 22 |
|
| Saves | 1.57 | 44 |
|
| Shots | 2.57 | 72 |
|
| Demos | 0.86 | 24 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 410.82 | #91 / 1215 | #11 / 179 |
| Goals | 0.96 | #194 / 1215 | #22 / 179 |
| Assists | 0.79 | #95 / 1215 | #18 / 179 |
| Saves | 1.57 | #186 / 1215 | #41 / 179 |
| Demos | 0.86 | #544 / 1215 | #84 / 179 |
56% of the season is played (28 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (128 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11503 | 20541 | 20266 | 20266 | 20114 – 20418 |
| Goals | 27 | 48 | 47 | 47 | 40 – 55 |
| Assists | 22 | 39 | 38 | 39 | 32 – 45 |
| Saves | 44 | 79 | 78 | 78 | 68 – 87 |
| Shots | 72 | 129 | 129 | 129 | 116 – 141 |
| Demos | 24 | 43 | 44 | 43 | 37 – 51 |
| MVPs | 6 | 11 | 10 | 10 | 7 – 14 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 329.7 |
| Avg boost | 53.8 |
| Boost stolen / game | 409.9 |
| % time at 0 boost | 6.3% |
| Avg speed (uu/s) | 1489.7 |
| % supersonic | 12.8% |
| % time high in air | 6.5% |
| Avg distance to ball | 2914.3 |
| % time attacking third | 21.5% |
| Demos / game | 0.9 |
| Demos taken / game | 1.0 |
| Shooting % | 36.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 4 | 0.25 | 0.5 | 1.5 | 325 |
| S22 | Master | 49 | 0.92 | 0.59 | 1.47 | 335 |
| S23 | Master | 19 | 0.68 | 0.9 | 1.26 | 302 |
| S24 | Elite | 45 | 0.73 | 0.64 | 1.56 | 319 |
| S25 | Elite | 15 | 0.93 | 1.07 | 1.27 | 337 |
| S26 | Elite | 28 | 0.96 | 0.75 | 1.82 | 330 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7576 | 3118-3134 | 50% | 386 |
| RSC (official) | 92 | 41-37 | 53% | 395 |
| Non-RSC ranked 3v3 | 1624 | 660-638 | 51% | 354 |
| Non-RSC other | 5860 | 2417-2459 | 50% | 394 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.96 | 0.89 | 0.82 – 0.92 |
| Assists/game | 0.75 | 0.68 | 0.62 – 0.75 |
| Saves/game | 1.82 | 1.66 | 1.53 – 1.79 |
| Shots/game | 2.5 | 2.7 | 2.54 – 2.78 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Headshotn | S24 | Veteran | 0.9 | 0.62 | 1.79 | 1.07 |
| Choco | S26 | Veteran | 0.89 | 0.75 | 1.82 | 1.11 |
| Classy | S23 | Veteran | 0.72 | 0.65 | 1.75 | 1.19 |
| pythagorjags | S25 | Contender | 0.92 | 0.59 | 1.68 | 1.20 |
| MrToastyy99 | S26 | Veteran | 0.91 | 0.73 | 1.54 | 1.25 |
| HaZard | S26 | Elite | 0.94 | 0.75 | 1.75 | 1.27 |
| Viglio | S13 | Elite | 1.0 | 0.75 | 1.67 | 1.29 |
| avatarmanz | S19 | Master | 0.85 | 0.85 | 1.54 | 1.30 |
| The CZD | S25 | Master | 0.89 | 0.61 | 1.56 | 1.32 |
| ExecutivePowers | S24 | Rival | 0.9 | 0.7 | 1.92 | 1.33 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.