Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 407.88 | 10197 |
|
| Goals | 1.24 | 31 |
|
| Assists | 0.4 | 10 |
|
| Saves | 1.56 | 39 |
|
| Shots | 2.92 | 73 |
|
| Demos | 1.48 | 37 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 407.88 | #104 / 1213 | #12 / 169 |
| Goals | 1.24 | #46 / 1213 | #5 / 169 |
| Assists | 0.4 | #710 / 1213 | #107 / 169 |
| Saves | 1.56 | #207 / 1213 | #36 / 169 |
| Demos | 1.48 | #152 / 1213 | #26 / 169 |
56% of the season is played (25 → ~44 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (39 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10197 | 17947 | 17691 | 17691 | 17552 – 17830 |
| Goals | 31 | 55 | 52 | 53 | 45 – 60 |
| Assists | 10 | 18 | 18 | 18 | 14 – 23 |
| Saves | 39 | 69 | 68 | 69 | 59 – 76 |
| Shots | 73 | 128 | 127 | 132 | 115 – 139 |
| Demos | 37 | 65 | 63 | 62 | 55 – 72 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 438.4 |
| Avg boost | 52.5 |
| Boost stolen / game | 502.2 |
| % time at 0 boost | 9.7% |
| Avg speed (uu/s) | 1563.4 |
| % supersonic | 15.9% |
| % time high in air | 4.9% |
| Avg distance to ball | 2658.3 |
| % time attacking third | 20.4% |
| Demos / game | 1.5 |
| Demos taken / game | 1.6 |
| Shooting % | 44.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Veteran | 12 | 0.92 | 0.5 | 1.67 | 463 |
| S25 | Veteran | 27 | 1.11 | 0.52 | 1.63 | 462 |
| S26 | Veteran | 25 | 1.24 | 0.4 | 1.56 | 438 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.11 | 1.14 | 1.08 – 1.21 |
| Assists/game | 0.52 | 0.54 | 0.48 – 0.62 |
| Saves/game | 1.63 | 1.5 | 1.41 – 1.63 |
| Shots/game | 3.81 | 3.52 | 3.42 – 3.7 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| not so jucy skep | S23 | Elite | 0.92 | 0.45 | 1.61 | 1.16 |
| Kyurmex. | S19 | Elite | 1.25 | 0.42 | 1.58 | 1.23 |
| Tide | S21 | Premier | 1.12 | 0.38 | 1.88 | 1.31 |
| gxcid | S24 | Rival | 0.94 | 0.54 | 1.61 | 1.32 |
| surreal | S25 | Premier | 1.16 | 0.68 | 1.82 | 1.39 |
| solar722 | S24 | Master | 0.85 | 0.44 | 1.56 | 1.46 |
| ThyChad_ | S20 | Elite | 1.25 | 0.62 | 1.67 | 1.49 |
| Tuhlur. | S22 | Veteran | 1.02 | 0.57 | 1.27 | 1.51 |
| nave | S21 | Master | 1.21 | 0.54 | 1.42 | 1.55 |
| Foam | S26 | Master | 1.0 | 0.31 | 1.47 | 1.55 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.