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Challenger - All On Black - 19-12 (0.613)
44 OVR
overall rating (0–100) · 31 games · how is this calculated?
Overall rating 44/100 Tier dominance: 94th (+1.7 SD) Projects as: Challenger Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
8
26% of games
Shot %
40%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 404.1 12527
87th
Goals 1.19 37
95th
Assists 0.55 17
55th
Saves 1.1 34
29th
Shots 2.97 92
85th
Demos 0.94 29
52nd

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Challenger
Points404.1 #115 / 1213 #17 / 166
Goals1.19 #52 / 1213 #7 / 166
Assists0.55 #442 / 1213 #59 / 166
Saves1.1 #661 / 1213 #93 / 166
Demos0.94 #469 / 1213 #63 / 166

Season projection

High confidence

60% of the season is played (31 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (192 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 12527 21013 20743 20743 20598 – 20887
Goals 37 62 60 59 53 – 68
Assists 17 29 28 28 23 – 34
Saves 34 57 58 58 50 – 66
Shots 92 154 152 150 140 – 165
Demos 29 49 49 48 42 – 56
MVPs 8 13 13 13 9 – 17

Advanced stats (ballchasing)

Advanced OVR 91 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 428.3
Avg boost 49.5
Boost stolen / game 581.9
% time at 0 boost 13.8%
Avg speed (uu/s) 1500.6
% supersonic 11.3%
% time high in air 4.2%
Avg distance to ball 3137.0
% time attacking third 23.6%
Demos / game 0.9
Demos taken / game 0.9
Shooting % 41.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Challenger16 0.560.51.19 404
S21Challenger9 0.440.441.44 380
S22Challenger11 0.820.361.0 394
S23Rival60 0.580.61.2 403
S24Rival47 0.810.361.15 416
S25Rival49 0.570.391.16 434
S26Challenger31 1.190.551.1 428

Beyond RSC - lifetime & other play

External skill estimate: ~39 OVR High confidence — inferred from 687 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 44.
SourceGames RecordWin % Score/g
Lifetime (all)75042729-3264 46% 320
RSC (official)5316-24 40% 283
Non-RSC ranked 3v3687260-255 50% 288
Non-RSC other67642453-2985 45% 323

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.19 1.08 1.03 – 1.14
Assists/game0.55 0.58 0.54 – 0.65
Saves/game1.1 1.12 1.06 – 1.17
Shots/game2.97 3.0 2.71 – 3.12

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Wallaby Gangsta S26Rival 1.030.580.9 1.06
Fish S20Rival 1.250.580.96 1.13
Rampage S23Challenger 1.10.561.17 1.17
BrdTrd999 S25Contender 1.140.621.31 1.21
chawes. S18Veteran 1.120.561.06 1.25
xEaglex20X S23Prospect 1.260.621.12 1.25
Ziffy S23Veteran 0.90.541.12 1.26
Washyman111670 S23Prospect 1.050.641.17 1.26
Meta.RL- S24Challenger 1.020.541.06 1.28
Mathews175 S20Veteran 1.420.51.08 1.30

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.