Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 391.23 | 13693 |
|
| Goals | 0.97 | 34 |
|
| Assists | 0.49 | 17 |
|
| Saves | 1.46 | 51 |
|
| Shots | 2.8 | 98 |
|
| Demos | 1.06 | 37 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 391.23 | #155 / 1215 | #21 / 164 |
| Goals | 0.97 | #179 / 1215 | #25 / 164 |
| Assists | 0.49 | #580 / 1215 | #82 / 164 |
| Saves | 1.46 | #311 / 1215 | #45 / 164 |
| Demos | 1.06 | #366 / 1215 | #51 / 164 |
56% of the season is played (35 → ~62 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (40 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 13693 | 24256 | 24005 | 24005 | 23839 – 24171 |
| Goals | 34 | 60 | 59 | 61 | 51 – 67 |
| Assists | 17 | 30 | 30 | 31 | 24 – 36 |
| Saves | 51 | 90 | 90 | 89 | 80 – 100 |
| Shots | 98 | 174 | 172 | 175 | 158 – 186 |
| Demos | 37 | 66 | 65 | 65 | 57 – 74 |
| MVPs | 10 | 18 | 17 | 17 | 13 – 21 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 418.6 |
| Avg boost | 51.2 |
| Boost stolen / game | 545.8 |
| % time at 0 boost | 13.8% |
| Avg speed (uu/s) | 1558.4 |
| % supersonic | 15.3% |
| % time high in air | 5.7% |
| Avg distance to ball | 2729.5 |
| % time attacking third | 21.2% |
| Demos / game | 1.2 |
| Demos taken / game | 1.2 |
| Shooting % | 33.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Rival | 40 | 1.15 | 0.6 | 1.25 | 388 |
| S26 | Rival | 31 | 0.94 | 0.52 | 1.45 | 419 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.94 | 0.88 | 0.85 – 0.96 |
| Assists/game | 0.52 | 0.57 | 0.5 – 0.62 |
| Saves/game | 1.45 | 1.45 | 1.37 – 1.49 |
| Shots/game | 2.71 | 2.75 | 2.65 – 2.81 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Cloudburst | S23 | Elite | 1.02 | 0.62 | 1.44 | 0.68 |
| Aki | S23 | Elite | 0.97 | 0.58 | 1.42 | 0.75 |
| luckyraizz | S25 | Challenger | 0.88 | 0.56 | 1.38 | 0.80 |
| Wafe | S22 | Veteran | 0.81 | 0.53 | 1.42 | 0.81 |
| Frostii | S24 | Challenger | 0.96 | 0.46 | 1.27 | 0.81 |
| Rzemb1e | S25 | Master | 1.02 | 0.47 | 1.5 | 0.82 |
| Solar | S18 | Rival | 0.88 | 0.62 | 1.38 | 0.83 |
| Lucas | S25 | Veteran | 0.86 | 0.48 | 1.58 | 0.84 |
| S_ckz | S26 | Elite | 0.88 | 0.5 | 1.25 | 0.87 |
| Skillz Issue | S23 | Challenger | 0.8 | 0.56 | 1.36 | 0.90 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.