Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 320.17 | 7684 |
|
| Goals | 0.54 | 13 |
|
| Assists | 0.42 | 10 |
|
| Saves | 1.42 | 34 |
|
| Shots | 1.75 | 42 |
|
| Demos | 0.71 | 17 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 320.17 | #646 / 1215 | #96 / 164 |
| Goals | 0.54 | #770 / 1215 | #107 / 164 |
| Assists | 0.42 | #706 / 1215 | #99 / 164 |
| Saves | 1.42 | #341 / 1215 | #52 / 164 |
| Demos | 0.71 | #672 / 1215 | #103 / 164 |
56% of the season is played (24 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (108 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7684 | 13767 | 13867 | 13867 | 13740 – 13994 |
| Goals | 13 | 23 | 24 | 24 | 19 – 30 |
| Assists | 10 | 18 | 18 | 19 | 14 – 23 |
| Saves | 34 | 61 | 61 | 59 | 52 – 69 |
| Shots | 42 | 75 | 79 | 81 | 69 – 89 |
| Demos | 17 | 30 | 32 | 31 | 26 – 38 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 464.1 |
| Avg boost | 53.6 |
| Boost stolen / game | 667.4 |
| % time at 0 boost | 17.7% |
| Avg speed (uu/s) | 1530.2 |
| % supersonic | 14.2% |
| % time high in air | 5.8% |
| Avg distance to ball | 2932.0 |
| % time attacking third | 20.4% |
| Demos / game | 0.7 |
| Demos taken / game | 0.7 |
| Shooting % | 30.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Rival | 54 | 0.63 | 0.59 | 1.17 | 454 |
| S25 | Rival | 54 | 0.82 | 0.56 | 1.11 | 478 |
| S26 | Rival | 24 | 0.54 | 0.42 | 1.42 | 464 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.54 | 0.57 | 0.5 – 0.62 |
| Assists/game | 0.42 | 0.43 | 0.39 – 0.51 |
| Saves/game | 1.42 | 1.37 | 1.31 – 1.55 |
| Shots/game | 1.75 | 2.07 | 1.86 – 2.18 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Shune. | S26 | Master | 0.5 | 0.38 | 1.31 | 0.95 |
| dr_zachattack | S23 | Rival | 0.45 | 0.51 | 1.31 | 1.24 |
| BIGbadBULLMAN13 | S18 | Rival | 0.58 | 0.5 | 1.33 | 1.26 |
| Wafe | S23 | Elite | 0.5 | 0.5 | 1.29 | 1.34 |
| Wafe | S14 | Elite | 0.46 | 0.36 | 1.64 | 1.37 |
| NoFiah | S25 | Master | 0.57 | 0.36 | 1.5 | 1.37 |
| Free. | S25 | Rival | 0.57 | 0.39 | 1.16 | 1.39 |
| Paper | S20 | Master | 0.5 | 0.42 | 1.17 | 1.45 |
| SmithRL. | S23 | Veteran | 0.71 | 0.55 | 1.61 | 1.45 |
| Mysty | S23 | Rival | 0.56 | 0.4 | 1.16 | 1.49 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.