Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 370.56 | 11858 |
|
| Goals | 0.78 | 25 |
|
| Assists | 0.59 | 19 |
|
| Saves | 1.5 | 48 |
|
| Shots | 2.69 | 86 |
|
| Demos | 1.16 | 37 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 370.56 | #274 / 1213 | #29 / 107 |
| Goals | 0.78 | #410 / 1213 | #32 / 107 |
| Assists | 0.59 | #369 / 1213 | #29 / 107 |
| Saves | 1.5 | #241 / 1213 | #29 / 107 |
| Demos | 1.16 | #295 / 1213 | #37 / 107 |
60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (12 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11858 | 19640 | 19559 | 19559 | 19420 – 19697 |
| Goals | 25 | 41 | 41 | 44 | 35 – 48 |
| Assists | 19 | 31 | 31 | 32 | 26 – 37 |
| Saves | 48 | 80 | 79 | 78 | 70 – 88 |
| Shots | 86 | 142 | 142 | 145 | 130 – 154 |
| Demos | 37 | 61 | 61 | 58 | 54 – 69 |
| MVPs | 5 | 8 | 8 | 8 | 5 – 11 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 443.6 |
| Avg boost | 44.1 |
| Boost stolen / game | 587.8 |
| % time at 0 boost | 15.2% |
| Avg speed (uu/s) | 1601.1 |
| % supersonic | 18.0% |
| % time high in air | 4.5% |
| Avg distance to ball | 2840.4 |
| % time attacking third | 20.5% |
| Demos / game | 1.2 |
| Demos taken / game | 1.2 |
| Shooting % | 30.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Elite | 12 | 1.17 | 0.67 | 1.25 | 425 |
| S26 | Master | 32 | 0.78 | 0.59 | 1.5 | 444 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 826 | 331-306 | 52% | 436 |
| RSC (official) | 3 | 0-0 | None | 352 |
| Non-RSC ranked 3v3 | 51 | 22-13 | 63% | 344 |
| Non-RSC other | 772 | 309-293 | 51% | 443 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.78 | 0.78 | 0.7 – 0.89 |
| Assists/game | 0.59 | 0.58 | 0.56 – 0.64 |
| Saves/game | 1.5 | 1.45 | 1.41 – 1.5 |
| Shots/game | 2.69 | 2.68 | 2.6 – 2.81 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Talent? | S24 | Elite | 0.73 | 0.55 | 1.42 | 0.79 |
| Jolt | S26 | Elite | 0.78 | 0.53 | 1.44 | 0.81 |
| cosmo6430 | S25 | Rival | 0.94 | 0.51 | 1.49 | 0.84 |
| Slow | S21 | Master | 0.68 | 0.63 | 1.66 | 0.91 |
| Solar | S18 | Rival | 0.88 | 0.62 | 1.38 | 0.93 |
| ASHES. | S22 | Premier | 0.75 | 0.58 | 1.44 | 0.93 |
| Frijole | S21 | Master | 0.79 | 0.71 | 1.45 | 0.95 |
| Seth | S23 | Elite | 0.65 | 0.5 | 1.5 | 0.98 |
| Drizd. | S23 | Challenger | 0.78 | 0.56 | 1.34 | 0.98 |
| cosmo6430 | S26 | Veteran | 0.72 | 0.62 | 1.66 | 0.98 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.