Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 392.38 | 11379 |
|
| Goals | 0.72 | 21 |
|
| Assists | 0.62 | 18 |
|
| Saves | 1.66 | 48 |
|
| Shots | 2.9 | 84 |
|
| Demos | 1.1 | 32 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 392.38 | #154 / 1213 | #21 / 169 |
| Goals | 0.72 | #506 / 1213 | #80 / 169 |
| Assists | 0.62 | #315 / 1213 | #52 / 169 |
| Saves | 1.66 | #143 / 1213 | #28 / 169 |
| Demos | 1.1 | #326 / 1213 | #54 / 169 |
56% of the season is played (29 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (76 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11379 | 20404 | 20205 | 20205 | 20052 – 20358 |
| Goals | 21 | 38 | 38 | 38 | 31 – 45 |
| Assists | 18 | 32 | 32 | 31 | 26 – 38 |
| Saves | 48 | 86 | 85 | 85 | 75 – 95 |
| Shots | 84 | 151 | 149 | 147 | 136 – 162 |
| Demos | 32 | 57 | 57 | 57 | 49 – 66 |
| MVPs | 10 | 18 | 17 | 17 | 13 – 21 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 471.6 |
| Avg boost | 47.5 |
| Boost stolen / game | 524.7 |
| % time at 0 boost | 12.4% |
| Avg speed (uu/s) | 1648.2 |
| % supersonic | 21.7% |
| % time high in air | 5.6% |
| Avg distance to ball | 2835.5 |
| % time attacking third | 21.7% |
| Demos / game | 1.0 |
| Demos taken / game | 0.8 |
| Shooting % | 36.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Veteran | 23 | 0.35 | 0.3 | 1.39 | 450 |
| S25 | Rival | 53 | 0.94 | 0.51 | 1.49 | 444 |
| S26 | Veteran | 29 | 0.72 | 0.62 | 1.66 | 463 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.77 | 0.68 – 0.9 |
| Assists/game | 0.62 | 0.59 | 0.52 – 0.64 |
| Saves/game | 1.66 | 1.63 | 1.5 – 1.81 |
| Shots/game | 2.9 | 2.83 | 2.67 – 3.0 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| C-Loupe | S25 | Master | 0.73 | 0.56 | 1.67 | 0.55 |
| donald. | S24 | Elite | 0.83 | 0.58 | 1.58 | 0.97 |
| Jimbo | S26 | Master | 0.78 | 0.59 | 1.5 | 0.98 |
| Fused Gavin | S25 | Elite | 0.77 | 0.64 | 1.81 | 1.04 |
| FIN0oo | S21 | Master | 0.8 | 0.56 | 1.48 | 1.12 |
| Seth | S23 | Elite | 0.65 | 0.5 | 1.5 | 1.12 |
| Kyurmex. | S22 | Master | 0.83 | 0.72 | 1.63 | 1.13 |
| CantaloupeL0VER | S23 | Elite | 0.93 | 0.7 | 1.73 | 1.17 |
| Jolt | S25 | Elite | 0.81 | 0.52 | 1.62 | 1.19 |
| Jolt | S26 | Elite | 0.78 | 0.53 | 1.44 | 1.20 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.