Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 358.88 | 11843 |
|
| Goals | 0.91 | 30 |
|
| Assists | 0.61 | 20 |
|
| Saves | 1.12 | 37 |
|
| Shots | 2.91 | 96 |
|
| Demos | 0.94 | 31 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 358.88 | #352 / 1215 | #45 / 166 |
| Goals | 0.91 | #245 / 1215 | #36 / 166 |
| Assists | 0.61 | #338 / 1215 | #44 / 166 |
| Saves | 1.12 | #663 / 1215 | #99 / 166 |
| Demos | 0.94 | #469 / 1215 | #62 / 166 |
60% of the season is played (33 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (210 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11843 | 19738 | 19663 | 19663 | 19522 – 19803 |
| Goals | 30 | 50 | 49 | 49 | 42 – 56 |
| Assists | 20 | 33 | 33 | 32 | 27 – 39 |
| Saves | 37 | 62 | 62 | 62 | 54 – 70 |
| Shots | 96 | 160 | 158 | 157 | 146 – 171 |
| Demos | 31 | 52 | 52 | 50 | 45 – 59 |
| MVPs | 6 | 10 | 10 | 10 | 7 – 13 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 334.2 |
| Avg boost | 52.4 |
| Boost stolen / game | 577.6 |
| % time at 0 boost | 9.5% |
| Avg speed (uu/s) | 1487.3 |
| % supersonic | 10.9% |
| % time high in air | 4.2% |
| Avg distance to ball | 3241.0 |
| % time attacking third | 22.6% |
| Demos / game | 1.0 |
| Demos taken / game | 0.7 |
| Shooting % | 31.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 12 | 0.67 | 0.58 | 1.33 | 355 |
| S21 | Rival | 20 | 0.55 | 0.4 | 0.95 | 355 |
| S23 | Rival | 56 | 0.84 | 0.48 | 1.09 | 357 |
| S24 | Rival | 66 | 0.62 | 0.32 | 1.36 | 352 |
| S25 | Rival | 56 | 0.68 | 0.55 | 1.12 | 341 |
| S26 | Challenger | 29 | 0.9 | 0.62 | 1.07 | 334 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7546 | 2768-3154 | 47% | 330 |
| RSC (official) | 62 | 21-26 | 45% | 330 |
| Non-RSC ranked 3v3 | 1388 | 510-491 | 51% | 312 |
| Non-RSC other | 6096 | 2237-2637 | 46% | 334 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.9 | 0.88 | 0.83 – 0.91 |
| Assists/game | 0.62 | 0.62 | 0.58 – 0.7 |
| Saves/game | 1.07 | 1.1 | 0.96 – 1.17 |
| Shots/game | 3.0 | 2.93 | 2.74 – 2.96 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Wild Thing | S24 | Rival | 0.87 | 0.56 | 0.98 | 0.68 |
| JazzMagic. | S25 | Rival | 0.97 | 0.58 | 1.11 | 0.87 |
| GreatHonda | S26 | Veteran | 0.93 | 0.74 | 1.11 | 0.89 |
| Lad | S24 | Elite | 0.74 | 0.58 | 1.16 | 0.89 |
| Glint | S26 | Rival | 0.89 | 0.68 | 1.18 | 0.93 |
| rinny_b0y | S25 | Contender | 1.02 | 0.68 | 0.96 | 0.95 |
| Blun | S21 | Rival | 0.88 | 0.75 | 0.94 | 0.96 |
| AZoroARK | S22 | Contender | 0.96 | 0.7 | 0.88 | 0.99 |
| Marcus. | S13 | Elite | 0.81 | 0.69 | 1.0 | 0.99 |
| TangentOgive | S25 | Elite | 0.9 | 0.59 | 1.22 | 1.02 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.