Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 371.71 | 10408 |
|
| Goals | 0.93 | 26 |
|
| Assists | 0.32 | 9 |
|
| Saves | 1.68 | 47 |
|
| Shots | 2.71 | 76 |
|
| Demos | 1.61 | 45 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 371.71 | #269 / 1213 | #28 / 107 |
| Goals | 0.93 | #240 / 1213 | #19 / 107 |
| Assists | 0.32 | #829 / 1213 | #65 / 107 |
| Saves | 1.68 | #129 / 1213 | #18 / 107 |
| Demos | 1.61 | #116 / 1213 | #18 / 107 |
60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (173 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10408 | 17471 | 17384 | 17384 | 17252 – 17516 |
| Goals | 26 | 44 | 43 | 44 | 36 – 49 |
| Assists | 9 | 15 | 16 | 17 | 12 – 20 |
| Saves | 47 | 79 | 78 | 77 | 69 – 86 |
| Shots | 76 | 128 | 127 | 130 | 116 – 138 |
| Demos | 45 | 76 | 74 | 72 | 65 – 82 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 368.4 |
| Avg boost | 47.7 |
| Boost stolen / game | 486.7 |
| % time at 0 boost | 10.6% |
| Avg speed (uu/s) | 1514.1 |
| % supersonic | 12.5% |
| % time high in air | 4.7% |
| Avg distance to ball | 2956.4 |
| % time attacking third | 19.2% |
| Demos / game | 1.6 |
| Demos taken / game | 0.9 |
| Shooting % | 33.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 18 | 1.22 | 0.33 | 1.17 | 353 |
| S21 | Elite | 16 | 1.44 | 1.0 | 1.06 | 392 |
| S22 | Elite | 16 | 1.12 | 1.31 | 1.44 | 379 |
| S23 | Elite | 62 | 1.14 | 0.61 | 1.24 | 383 |
| S24 | Master | 9 | 1.22 | 0.33 | 0.89 | 363 |
| S25 | Master | 52 | 0.79 | 0.5 | 1.5 | 366 |
| S26 | Master | 28 | 0.93 | 0.32 | 1.68 | 368 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6059 | 2415-2360 | 51% | 373 |
| RSC (official) | 54 | 18-25 | 42% | 348 |
| Non-RSC ranked 3v3 | 1671 | 620-685 | 48% | 348 |
| Non-RSC other | 4334 | 1777-1650 | 52% | 383 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.93 | 0.86 | 0.77 – 0.94 |
| Assists/game | 0.32 | 0.39 | 0.36 – 0.45 |
| Saves/game | 1.68 | 1.6 | 1.5 – 1.74 |
| Shots/game | 2.71 | 2.62 | 2.5 – 2.81 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Defiance | S23 | Veteran | 0.85 | 0.37 | 1.54 | 0.97 |
| Rock_Sause | S26 | Elite | 0.96 | 0.46 | 1.61 | 0.98 |
| Billy_Man_Fi3h | S23 | Elite | 0.74 | 0.38 | 1.74 | 0.99 |
| pre dude | S14 | Challenger | 1.0 | 0.25 | 1.75 | 1.11 |
| Lil Panda | S23 | Master | 0.9 | 0.45 | 1.55 | 1.13 |
| Jhammy. | S26 | Elite | 0.8 | 0.33 | 1.47 | 1.16 |
| nate | S19 | Prospect | 1.0 | 0.5 | 1.5 | 1.18 |
| Lorak | S24 | Challenger | 0.78 | 0.32 | 1.63 | 1.22 |
| jknop2 | S21 | Veteran | 1.07 | 0.4 | 2.0 | 1.26 |
| derrrrrrrrp | S22 | Veteran | 0.78 | 0.38 | 1.49 | 1.28 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.