Kenobs

Master - Aces - 4-12 (0.250)
91 OVR
overall rating (0–100) · 16 games · how is this calculated?
Overall rating 91/100 Tier dominance: 59th (+0.1 SD) Projects as: Master Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
12% of games
Shot %
30%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 391.5 6264
79th
Goals 0.81 13
65th
Assists 0.5 8
38th
Saves 1.56 25
67th
Shots 2.75 44
64th
Demos 1.69 27
81st

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points391.5 #159 / 1213 #16 / 107
Goals0.81 #368 / 1213 #26 / 107
Assists0.5 #509 / 1213 #42 / 107
Saves1.56 #200 / 1213 #24 / 107
Demos1.69 #96 / 1213 #15 / 107

Season projection

Low confidence

60% of the season is played (16 → ~27 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (73 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 6264 10570 10423 10423 10323 – 10523
Goals 13 22 22 21 17 – 26
Assists 8 14 14 14 10 – 17
Saves 25 42 41 41 35 – 48
Shots 44 74 73 73 65 – 82
Demos 27 46 44 43 37 – 50
MVPs 2 3 3 3 2 – 5

Advanced stats (ballchasing)

Advanced OVR 85 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 396.9
Avg boost 52.1
Boost stolen / game 576.4
% time at 0 boost 8.1%
Avg speed (uu/s) 1572.7
% supersonic 17.5%
% time high in air 6.6%
Avg distance to ball 2860.3
% time attacking third 20.8%
Demos / game 1.7
Demos taken / game 0.9
Shooting % 27.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S24Master40 0.650.781.08 383
S25Master33 0.730.481.46 398
S26Master16 0.810.51.56 397

Beyond RSC - lifetime & other play

External skill estimate: ~73 OVR High confidence — inferred from 1296 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 91.
SourceGames RecordWin % Score/g
Lifetime (all)62212706-2233 55% 425
RSC (official)188-6 57% 320
Non-RSC ranked 3v31296558-417 57% 343
Non-RSC other49072140-1810 54% 448

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.81 0.78 0.75 – 0.86
Assists/game0.5 0.52 0.46 – 0.58
Saves/game1.56 1.52 1.42 – 1.62
Shots/game2.75 2.67 2.61 – 2.78

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
N0TTopmarx S26Challenger 0.880.421.67 0.71
Kousei. S25Elite 0.910.461.52 0.80
ImSouperGreat S23Elite 0.690.481.44 0.95
A Yapping Panda S23Elite 0.750.461.42 0.95
DoorTK S22Master 0.750.51.62 0.96
Mimetic S19Rival 0.910.461.64 0.97
ImSouperGreat S25Master 0.780.511.36 1.05
luckyraizz S25Challenger 0.880.561.38 1.09
Lucas S25Veteran 0.860.481.58 1.09
Havox.RL S23Rival 0.810.551.45 1.11

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.