Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 404.46 | 9707 |
|
| Goals | 0.88 | 21 |
|
| Assists | 0.42 | 10 |
|
| Saves | 1.67 | 40 |
|
| Shots | 2.79 | 67 |
|
| Demos | 1.58 | 38 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 404.46 | #110 / 1215 | #17 / 166 |
| Goals | 0.88 | #275 / 1215 | #41 / 166 |
| Assists | 0.42 | #706 / 1215 | #96 / 166 |
| Saves | 1.67 | #127 / 1215 | #16 / 166 |
| Demos | 1.58 | #110 / 1215 | #14 / 166 |
60% of the season is played (24 → ~40 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (146 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9707 | 16178 | 15926 | 15926 | 15802 – 16049 |
| Goals | 21 | 35 | 35 | 34 | 29 – 40 |
| Assists | 10 | 17 | 17 | 17 | 13 – 21 |
| Saves | 40 | 67 | 65 | 66 | 57 – 73 |
| Shots | 67 | 112 | 110 | 109 | 100 – 121 |
| Demos | 38 | 63 | 61 | 64 | 53 – 68 |
| MVPs | 6 | 10 | 10 | 10 | 7 – 13 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 386.6 |
| Avg boost | 53.0 |
| Boost stolen / game | 586.3 |
| % time at 0 boost | 7.9% |
| Avg speed (uu/s) | 1572.8 |
| % supersonic | 16.2% |
| % time high in air | 4.6% |
| Avg distance to ball | 3084.0 |
| % time attacking third | 20.9% |
| Demos / game | 1.6 |
| Demos taken / game | 1.1 |
| Shooting % | 31.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Rival | 1 | 0.0 | 2.0 | 1.0 | 401 |
| S22 | Challenger | 23 | 0.65 | 0.52 | 1.04 | 418 |
| S23 | Challenger | 53 | 1.0 | 0.57 | 1.74 | 426 |
| S24 | Rival | 35 | 0.8 | 0.4 | 1.54 | 426 |
| S25 | Rival | 35 | 0.43 | 0.34 | 1.57 | 361 |
| S26 | Challenger | 24 | 0.88 | 0.42 | 1.67 | 387 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.86 | 0.75 – 0.91 |
| Assists/game | 0.42 | 0.47 | 0.43 – 0.52 |
| Saves/game | 1.67 | 1.58 | 1.5 – 1.64 |
| Shots/game | 2.79 | 2.75 | 2.63 – 2.86 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Kenobs | S26 | Master | 0.81 | 0.5 | 1.56 | 0.71 |
| wall2wall3 | S22 | Elite | 0.94 | 0.38 | 1.69 | 0.78 |
| Blaiyzur | S25 | Veteran | 0.77 | 0.33 | 1.6 | 0.86 |
| Lucas | S25 | Veteran | 0.86 | 0.48 | 1.58 | 0.98 |
| Dark Odst RW7 | S22 | Challenger | 0.92 | 0.38 | 1.85 | 0.99 |
| Kousei. | S25 | Elite | 0.91 | 0.46 | 1.52 | 0.99 |
| Mimetic | S19 | Rival | 0.91 | 0.46 | 1.64 | 1.02 |
| DoorTK | S22 | Master | 0.75 | 0.5 | 1.62 | 1.08 |
| Taiyo | S23 | Elite | 0.72 | 0.43 | 1.79 | 1.11 |
| MyTyranosaur | S26 | Veteran | 1.0 | 0.33 | 1.5 | 1.16 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.