Kourses

Veteran - Middy Meowers - 3-5 (0.375)
59 OVR
overall rating (0–100) · 8 games · how is this calculated?
Overall rating 59/100 Tier dominance: 5th (-1.6 SD) Projects as: Veteran Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
12%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 305.25 2442
10th
Goals 0.25 2
3rd
Assists 0.25 2
3rd
Saves 1.38 11
46th
Shots 2.12 17
18th
Demos 1.38 11
75th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points305.25 #727 / 1215 #122 / 170
Goals0.25 #907 / 1215 #128 / 170
Assists0.25 #878 / 1215 #131 / 170
Saves1.38 #385 / 1215 #69 / 170
Demos1.38 #184 / 1215 #31 / 170

Season projection

Low confidence

56% of the season is played (8 → ~14 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (12 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 2442 4274 4420 4420 4353 – 4487
Goals 2 4 5 6 2 – 8
Assists 2 4 4 4 2 – 7
Saves 11 19 19 20 15 – 24
Shots 17 30 31 31 26 – 37
Demos 11 19 18 18 14 – 22
MVPs 0 0 0 0 0 – 1

Advanced stats (ballchasing)

No ballchasing replay data for this player. Advanced stats (boost, speed, positioning, demos) only exist for the ~37% of players whose matches/scrims were uploaded to ballchasing - coverage depends on who uploads, not on the player.

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S13Veteran7 1.710.711.57 418
S14Elite7 1.140.571.14 405
S17Elite12 0.830.421.5 399
S18Elite7 0.860.571.57 415
S24Elite2 0.50.00.5 389

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.83 0.83 0.77 – 0.88
Assists/game0.42 0.45 0.4 – 0.5
Saves/game1.5 1.5 1.45 – 1.58
Shots/game2.58 2.56 2.4 – 2.69

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Rock_Sause S25Elite 0.770.451.67 0.69
SlimmySlimReaper S23Rival 0.80.391.55 0.77
Cognitixn S24Veteran 0.710.341.42 0.81
SniperWarrior007 S18Challenger 0.880.51.62 0.83
Its_Lost S23Challenger 0.750.381.38 0.91
Danub S25Rival 0.760.531.53 0.93
AS-17. S23Challenger 0.910.31.52 0.94
Rmuru- S19Challenger 0.650.471.53 0.95
Gray S26Elite 0.940.521.52 0.98
spite S25Challenger 0.850.491.58 0.98

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.