Kri0s

Master - Olympic Knights - 14-12 (0.538)
88 OVR
overall rating (0–100) · 26 games · how is this calculated?
Overall rating 88/100 Tier dominance: 19th (-0.8 SD) Projects as: Master Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
23% of games
Shot %
38%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 351.58 9141
47th
Goals 0.65 17
36th
Assists 0.5 13
40th
Saves 1.81 47
86th
Shots 1.73 45
9th
Demos 0.85 22
29th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Master
Points351.58 #411 / 1215 #41 / 107
Goals0.65 #629 / 1215 #50 / 107
Assists0.5 #516 / 1215 #41 / 107
Saves1.81 #68 / 1215 #11 / 107
Demos0.85 #558 / 1215 #55 / 107

Season projection

High confidence

60% of the season is played (26 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (186 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 9141 15118 15109 15109 14987 – 15230
Goals 17 28 28 29 23 – 34
Assists 13 22 22 22 17 – 26
Saves 47 78 76 77 68 – 84
Shots 45 74 78 78 69 – 87
Demos 22 36 38 37 32 – 44
MVPs 6 10 10 10 7 – 13

Advanced stats (ballchasing)

Advanced OVR 46 /100

From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 362.0
Avg boost 48.1
Boost stolen / game 433.3
% time at 0 boost 9.4%
Avg speed (uu/s) 1461.5
% supersonic 13.4%
% time high in air 5.1%
Avg distance to ball 3025.8
% time attacking third 17.6%
Demos / game 0.8
Demos taken / game 1.1
Shooting % 34.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Premier5 0.40.40.8 359
S21Master24 0.960.381.92 403
S22Master57 0.770.721.77 377
S23Master43 0.460.541.54 376
S24Master8 1.00.880.62 377
S25Master54 0.760.71.54 374
S26Master22 0.640.51.68 362

Beyond RSC - lifetime & other play

External skill estimate: ~81 OVR High confidence — inferred from 828 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 88.
SourceGames RecordWin % Score/g
Lifetime (all)65292758-2413 53% 373
RSC (official)4119-14 58% 354
Non-RSC ranked 3v3828315-318 50% 355
Non-RSC other56602424-2081 54% 376

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.64 0.56 0.5 – 0.64
Assists/game0.5 0.5 0.41 – 0.52
Saves/game1.68 1.58 1.53 – 1.7
Shots/game1.73 1.88 1.75 – 2.1

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Swanny2.0 S24Rival 0.520.481.88 0.78
Reported. S20Elite 0.610.391.56 0.99
EliTW22Playz S21Master 0.670.51.58 1.05
Spul4k S23Challenger 0.480.461.54 1.05
johkev S26Challenger 0.640.411.77 1.07
benny? S26Elite 0.610.611.7 1.08
Suxze S21Challenger 0.750.421.67 1.11
Gama The Dwarf S25Veteran 0.60.381.58 1.18
Onyx Raptoor S21Veteran 0.620.51.62 1.23
GrandPlat S26Master 0.630.371.67 1.23

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.