LEBRON JAMES

Veteran - Dogfight - 13-13 (0.500)
👤 Career - also played as Chillin
70 OVR
overall rating (0–100) · 26 games · how is this calculated?
Overall rating 70/100 Tier dominance: 82nd (+0.9 SD) Projects as: Veteran Role: Striker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
27% of games
Shot %
40%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 386.73 10055
80th
Goals 1.12 29
93rd
Assists 0.54 14
40th
Saves 1.62 42
77th
Shots 2.81 73
64th
Demos 0.85 22
38th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Veteran
Points386.73 #180 / 1213 #27 / 169
Goals1.12 #88 / 1213 #9 / 169
Assists0.54 #459 / 1213 #80 / 169
Saves1.62 #161 / 1213 #31 / 169
Demos0.85 #540 / 1213 #82 / 169

Season projection

Medium confidence

56% of the season is played (26 → ~46 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (44 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10055 17790 17628 17628 17488 – 17769
Goals 29 51 50 49 42 – 57
Assists 14 25 25 25 20 – 30
Saves 42 74 73 73 64 – 82
Shots 73 129 128 128 116 – 140
Demos 22 39 40 37 33 – 47
MVPs 7 12 12 12 8 – 15

Advanced stats (ballchasing)

Advanced OVR 76 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 392.2
Avg boost 52.4
Boost stolen / game 411.8
% time at 0 boost 10.8%
Avg speed (uu/s) 1529.3
% supersonic 13.0%
% time high in air 4.6%
Avg distance to ball 2863.0
% time attacking third 21.2%
Demos / game 0.8
Demos taken / game 1.1
Shooting % 39.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran7 0.570.571.14 373
S21Veteran3 0.330.331.67 359
S25Veteran44 0.820.51.41 384
S26Veteran26 1.120.541.62 392

Beyond RSC - lifetime & other play

External skill estimate: ~61 OVR High confidence — inferred from 368 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 70.
SourceGames RecordWin % Score/g
Lifetime (all)30781155-1321 47% 365
RSC (official)5919-24 44% 351
Non-RSC ranked 3v3368143-144 50% 324
Non-RSC other2651993-1153 46% 371

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.11 1.03 0.98 – 1.09
Assists/game0.54 0.57 0.53 – 0.58
Saves/game1.61 1.53 1.45 – 1.61
Shots/game2.81 2.84 2.75 – 2.94

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
magician snack time S23Elite 1.00.481.61 0.65
Vera S26Veteran 0.970.531.44 0.91
PayloSoul S22Master 0.90.571.6 0.92
BIGbadBULLMAN13 S19Rival 1.120.621.5 1.00
CagiestSafe6 S24Challenger 1.090.581.46 1.01
DJDancingDuckGIF S26Master 1.00.461.75 1.03
KING. S21Elite 1.060.51.38 1.04
WuhanEggroll295 S14Rival 1.080.581.33 1.04
J. S22Veteran 1.020.571.54 1.05
Rzemb1e S22Master 0.980.571.53 1.07

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.