Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 330.25 | 11889 |
|
| Goals | 0.69 | 25 |
|
| Assists | 0.53 | 19 |
|
| Saves | 1.31 | 47 |
|
| Shots | 2.67 | 96 |
|
| Demos | 1.14 | 41 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 330.25 | #580 / 1215 | #90 / 164 |
| Goals | 0.69 | #567 / 1215 | #77 / 164 |
| Assists | 0.53 | #488 / 1215 | #72 / 164 |
| Saves | 1.31 | #467 / 1215 | #75 / 164 |
| Demos | 1.14 | #305 / 1215 | #45 / 164 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (116 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11889 | 21136 | 21192 | 21192 | 21034 – 21350 |
| Goals | 25 | 44 | 45 | 45 | 37 – 52 |
| Assists | 19 | 34 | 34 | 34 | 27 – 40 |
| Saves | 47 | 84 | 84 | 85 | 74 – 94 |
| Shots | 96 | 171 | 170 | 170 | 156 – 184 |
| Demos | 41 | 73 | 72 | 76 | 63 – 82 |
| MVPs | 8 | 14 | 14 | 14 | 10 – 18 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 363.2 |
| Avg boost | 53.6 |
| Boost stolen / game | 584.6 |
| % time at 0 boost | 7.0% |
| Avg speed (uu/s) | 1508.1 |
| % supersonic | 13.2% |
| % time high in air | 5.3% |
| Avg distance to ball | 2798.7 |
| % time attacking third | 25.5% |
| Demos / game | 1.0 |
| Demos taken / game | 1.2 |
| Shooting % | 30.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 16 | 1.12 | 0.5 | 1.0 | 346 |
| S23 | Rival | 36 | 0.64 | 0.53 | 1.64 | 390 |
| S25 | Rival | 64 | 0.84 | 0.55 | 1.59 | 371 |
| S26 | Rival | 32 | 0.72 | 0.5 | 1.28 | 358 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1320 | 486-576 | 46% | 371 |
| Non-RSC ranked 3v3 | 42 | 15-17 | 47% | 332 |
| Non-RSC other | 1278 | 471-559 | 46% | 372 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.75 | 0.7 – 0.8 |
| Assists/game | 0.5 | 0.53 | 0.47 – 0.57 |
| Saves/game | 1.28 | 1.25 | 1.2 – 1.33 |
| Shots/game | 2.53 | 2.7 | 2.54 – 2.86 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| HaZard | S23 | Elite | 0.67 | 0.57 | 1.25 | 0.91 |
| buckle | S25 | Elite | 0.72 | 0.48 | 1.17 | 0.92 |
| ImZalama | S24 | Challenger | 0.83 | 0.47 | 1.13 | 0.94 |
| Fomay | S25 | Veteran | 0.71 | 0.6 | 1.26 | 1.00 |
| AgentAnime07 | S24 | Rival | 0.7 | 0.44 | 1.56 | 1.08 |
| Jetwind17 | S24 | Rival | 0.68 | 0.43 | 1.36 | 1.14 |
| xMaster P | S22 | Challenger | 0.79 | 0.59 | 1.24 | 1.16 |
| Dark Odst RW7 | S20 | Challenger | 0.78 | 0.61 | 1.33 | 1.18 |
| Lad | S26 | Veteran | 0.97 | 0.55 | 1.34 | 1.19 |
| Null.Gamer | S26 | Veteran | 0.76 | 0.52 | 1.48 | 1.19 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.