Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 330.88 | 10919 |
|
| Goals | 0.64 | 21 |
|
| Assists | 0.61 | 20 |
|
| Saves | 1.18 | 39 |
|
| Shots | 2.33 | 77 |
|
| Demos | 1.39 | 46 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 330.88 | #572 / 1215 | #69 / 161 |
| Goals | 0.64 | #644 / 1215 | #86 / 161 |
| Assists | 0.61 | #338 / 1215 | #44 / 161 |
| Saves | 1.18 | #590 / 1215 | #68 / 161 |
| Demos | 1.39 | #174 / 1215 | #15 / 161 |
60% of the season is played (33 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (176 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10919 | 18198 | 18197 | 18197 | 18062 – 18333 |
| Goals | 21 | 35 | 35 | 36 | 29 – 41 |
| Assists | 20 | 33 | 33 | 33 | 27 – 39 |
| Saves | 39 | 65 | 65 | 65 | 57 – 73 |
| Shots | 77 | 128 | 129 | 131 | 117 – 140 |
| Demos | 46 | 77 | 75 | 75 | 66 – 83 |
| MVPs | 2 | 3 | 4 | 4 | 2 – 6 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 330.7 |
| Avg boost | 52.8 |
| Boost stolen / game | 658.9 |
| % time at 0 boost | 8.5% |
| Avg speed (uu/s) | 1501.4 |
| % supersonic | 10.2% |
| % time high in air | 4.3% |
| Avg distance to ball | 3123.4 |
| % time attacking third | 24.1% |
| Demos / game | 1.4 |
| Demos taken / game | 0.7 |
| Shooting % | 30.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 7 | 0.43 | 0.57 | 1.29 | 252 |
| S21 | Prospect | 31 | 0.55 | 0.52 | 1.36 | 296 |
| S22 | Prospect | 5 | 0.6 | 0.8 | 0.8 | 298 |
| S23 | Challenger | 40 | 0.65 | 0.82 | 1.08 | 310 |
| S24 | Challenger | 57 | 0.93 | 0.35 | 1.32 | 326 |
| S25 | Prospect | 48 | 1.12 | 0.58 | 1.06 | 329 |
| S26 | Prospect | 29 | 0.69 | 0.52 | 1.31 | 331 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 8918 | 3601-3481 | 51% | 332 |
| RSC (official) | 37 | 21-12 | 64% | 406 |
| Non-RSC ranked 3v3 | 94 | 35-33 | 51% | 296 |
| Non-RSC other | 8787 | 3545-3436 | 51% | 332 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.69 | 0.72 | 0.65 – 0.8 |
| Assists/game | 0.52 | 0.56 | 0.5 – 0.6 |
| Saves/game | 1.31 | 1.26 | 1.2 – 1.33 |
| Shots/game | 2.52 | 2.53 | 2.3 – 2.74 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| AZoroARK | S26 | Contender | 0.75 | 0.56 | 1.16 | 0.91 |
| Surge85 | S21 | Rival | 0.88 | 0.62 | 1.25 | 1.01 |
| Celiscy | S22 | Rival | 0.61 | 0.65 | 1.22 | 1.06 |
| Cully | S24 | Challenger | 0.76 | 0.48 | 1.32 | 1.06 |
| Jay | S20 | Premier | 0.8 | 0.55 | 1.25 | 1.11 |
| blindvisionary | S13 | Challenger | 0.5 | 0.5 | 1.33 | 1.14 |
| Flyerrr85 | S23 | Rival | 0.71 | 0.57 | 1.29 | 1.16 |
| Fomay | S25 | Veteran | 0.71 | 0.6 | 1.26 | 1.18 |
| Stemantics | S13 | Elite | 0.83 | 0.58 | 1.33 | 1.26 |
| Lucky Ducky | S14 | Challenger | 0.8 | 0.6 | 1.2 | 1.27 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.