Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 326.72 | 11762 |
|
| Goals | 0.72 | 26 |
|
| Assists | 0.5 | 18 |
|
| Saves | 1.14 | 41 |
|
| Shots | 2.39 | 86 |
|
| Demos | 1.36 | 49 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 326.72 | #609 / 1215 | #43 / 134 |
| Goals | 0.72 | #521 / 1215 | #51 / 134 |
| Assists | 0.5 | #516 / 1215 | #47 / 134 |
| Saves | 1.14 | #641 / 1215 | #55 / 134 |
| Demos | 1.36 | #197 / 1215 | #13 / 134 |
64% of the season is played (36 → ~56 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (215 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11762 | 18296 | 18261 | 18261 | 18137 – 18386 |
| Goals | 26 | 40 | 40 | 41 | 35 – 46 |
| Assists | 18 | 28 | 28 | 29 | 23 – 33 |
| Saves | 41 | 64 | 64 | 63 | 56 – 71 |
| Shots | 86 | 134 | 134 | 134 | 123 – 144 |
| Demos | 49 | 76 | 74 | 74 | 66 – 82 |
| MVPs | 4 | 6 | 6 | 6 | 4 – 9 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 348.3 |
| Avg boost | 50.5 |
| Boost stolen / game | 410.5 |
| % time at 0 boost | 9.4% |
| Avg speed (uu/s) | 1475.1 |
| % supersonic | 10.6% |
| % time high in air | 3.5% |
| Avg distance to ball | 3037.2 |
| % time attacking third | 22.9% |
| Demos / game | 1.3 |
| Demos taken / game | 0.9 |
| Shooting % | 29.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Contender | 6 | 0.5 | 0.0 | 1.67 | 382 |
| S21 | Contender | 42 | 0.86 | 0.52 | 1.02 | 362 |
| S22 | Contender | 50 | 0.96 | 0.7 | 0.88 | 360 |
| S23 | Prospect | 57 | 0.75 | 0.81 | 1.07 | 358 |
| S24 | Challenger | 22 | 0.59 | 0.5 | 1.23 | 336 |
| S25 | Contender | 44 | 1.27 | 0.77 | 0.93 | 333 |
| S26 | Contender | 32 | 0.75 | 0.56 | 1.16 | 348 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.75 | 0.74 | 0.69 – 0.83 |
| Assists/game | 0.56 | 0.55 | 0.48 – 0.59 |
| Saves/game | 1.16 | 1.18 | 1.09 – 1.26 |
| Shots/game | 2.5 | 2.53 | 2.4 – 2.69 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Minjaaa | S26 | Prospect | 0.69 | 0.52 | 1.31 | 0.91 |
| Jay | S20 | Premier | 0.8 | 0.55 | 1.25 | 0.93 |
| GFC-RAIDER | S26 | Prospect | 0.78 | 0.59 | 1.06 | 0.93 |
| T Sant | S24 | Rival | 0.65 | 0.52 | 1.18 | 0.97 |
| Lad | S24 | Elite | 0.74 | 0.58 | 1.16 | 0.98 |
| Slick Rick | S14 | Elite | 0.62 | 0.48 | 1.1 | 0.98 |
| BossMan | S22 | Veteran | 0.86 | 0.48 | 1.16 | 0.99 |
| Fomay | S25 | Veteran | 0.71 | 0.6 | 1.26 | 1.01 |
| ChefHoffy | S25 | Rival | 0.83 | 0.58 | 1.19 | 1.01 |
| Celiscy | S22 | Rival | 0.61 | 0.65 | 1.22 | 1.02 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.