Nezitic

Master - Battle Masters - 16-12 (0.571)
👤 Career - also played as Nezitic
93 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 93/100 Tier dominance: 88th (+1.2 SD) Projects as: Master Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
11% of games
Shot %
32%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 390.68 10939
76th
Goals 1.21 34
95th
Assists 0.61 17
65th
Saves 1.04 29
18th
Shots 3.75 105
96th
Demos 1.18 33
54th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points390.68 #165 / 1213 #19 / 107
Goals1.21 #48 / 1213 #4 / 107
Assists0.61 #340 / 1213 #27 / 107
Saves1.04 #716 / 1213 #64 / 107
Demos1.18 #279 / 1213 #35 / 107

Season projection

High confidence

60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (56 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10939 18362 18195 18195 18060 – 18330
Goals 34 57 55 56 48 – 62
Assists 17 29 28 28 23 – 33
Saves 29 49 50 49 43 – 57
Shots 105 176 171 175 158 – 184
Demos 33 55 55 55 48 – 63
MVPs 3 5 5 5 3 – 8

Advanced stats (ballchasing)

No ballchasing replay data for this player. Advanced stats (boost, speed, positioning, demos) only exist for the ~37% of players whose matches/scrims were uploaded to ballchasing - coverage depends on who uploads, not on the player.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.98 1.02 0.85 – 1.12
Assists/game0.54 0.57 0.5 – 0.65
Saves/game1.11 1.19 1.11 – 1.27
Shots/game3.55 3.25 3.17 – 3.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Ecko S26Prospect 1.110.611.17 0.92
Tuhlur. S22Veteran 1.020.571.27 0.96
LMAO Beer Me S19Veteran 0.830.51.08 1.09
Nezitic S26Master 1.210.611.04 1.11
Loyboy2 S17Master 1.00.421.08 1.22
vidhawk rl S25Premier 1.10.651.14 1.22
snugcore S25Elite 0.750.571.22 1.22
Mai S23Veteran 1.160.581.26 1.25
P0lyph3m0us S26Contender 1.110.611.11 1.26
Yoza S24Veteran 0.920.391.16 1.29

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.