Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 393.45 | 11410 |
|
| Goals | 1.07 | 31 |
|
| Assists | 0.62 | 18 |
|
| Saves | 1.38 | 40 |
|
| Shots | 2.69 | 78 |
|
| Demos | 0.93 | 27 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 393.45 | #142 / 1215 | #18 / 161 |
| Goals | 1.07 | #107 / 1215 | #15 / 161 |
| Assists | 0.62 | #312 / 1215 | #40 / 161 |
| Saves | 1.38 | #383 / 1215 | #40 / 161 |
| Demos | 0.93 | #481 / 1215 | #60 / 161 |
60% of the season is played (29 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (93 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11410 | 18886 | 18627 | 18627 | 18493 – 18761 |
| Goals | 31 | 51 | 50 | 49 | 43 – 57 |
| Assists | 18 | 30 | 29 | 29 | 24 – 35 |
| Saves | 40 | 66 | 66 | 65 | 58 – 74 |
| Shots | 78 | 129 | 128 | 126 | 117 – 139 |
| Demos | 27 | 45 | 45 | 44 | 38 – 51 |
| MVPs | 8 | 13 | 13 | 13 | 9 – 16 |
From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 338.6 |
| Avg boost | 42.7 |
| Boost stolen / game | 538.3 |
| % time at 0 boost | 14.1% |
| Avg speed (uu/s) | 1422.1 |
| % supersonic | 7.9% |
| % time high in air | 3.4% |
| Avg distance to ball | 2855.3 |
| % time attacking third | 20.0% |
| Demos / game | 0.9 |
| Demos taken / game | 1.0 |
| Shooting % | 37.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 8 | 0.75 | 0.5 | 1.38 | 307 |
| S22 | Challenger | 23 | 0.56 | 0.3 | 1.0 | 299 |
| S24 | Challenger | 46 | 0.8 | 0.48 | 1.24 | 308 |
| S25 | Challenger | 16 | 0.62 | 0.38 | 0.75 | 326 |
| S26 | Prospect | 25 | 1.04 | 0.68 | 1.56 | 339 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6402 | 2524-2516 | 50% | 324 |
| RSC (official) | 819 | 302-336 | 47% | 315 |
| Non-RSC ranked 3v3 | 303 | 118-108 | 52% | 305 |
| Non-RSC other | 5280 | 2104-2072 | 50% | 327 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.04 | 0.93 | 0.9 – 1.04 |
| Assists/game | 0.68 | 0.64 | 0.62 – 0.68 |
| Saves/game | 1.56 | 1.44 | 1.33 – 1.58 |
| Shots/game | 2.64 | 2.79 | 2.64 – 2.9 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Sky | S20 | Rival | 1.04 | 0.63 | 1.33 | 1.02 |
| Its_Bran | S24 | Rival | 0.85 | 0.63 | 1.65 | 1.03 |
| Jay_Kay99 | S22 | Veteran | 0.98 | 0.59 | 1.36 | 1.06 |
| Scomps | S23 | Prospect | 1.11 | 0.64 | 1.45 | 1.11 |
| mel | S26 | Prospect | 1.12 | 0.73 | 1.54 | 1.14 |
| LilBoneSamaTTV | S23 | Challenger | 1.03 | 0.65 | 1.23 | 1.14 |
| Hype.56 | S25 | Challenger | 0.93 | 0.67 | 1.3 | 1.14 |
| ShoddyWolfman | S21 | Rival | 0.81 | 0.69 | 1.62 | 1.17 |
| Dofri9976 | S22 | Challenger | 0.82 | 0.73 | 1.54 | 1.18 |
| gcol | S22 | Veteran | 0.93 | 0.62 | 1.36 | 1.19 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.