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Prospect - Aetherborn - 19-7 (0.731)
29 OVR
overall rating (0–100) · 26 games · how is this calculated?
Overall rating 29/100 Tier dominance: 91st (+1.4 SD) Projects as: Prospect Role: Star all-rounder
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
27% of games
Shot %
39%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 418.35 10877
91st
Goals 1.12 29
91st
Assists 0.73 19
84th
Saves 1.54 40
83rd
Shots 2.85 74
80th
Demos 0.85 22
47th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Prospect
Points418.35 #80 / 1213 #12 / 161
Goals1.12 #88 / 1213 #12 / 161
Assists0.73 #172 / 1213 #20 / 161
Saves1.54 #222 / 1213 #23 / 161
Demos0.85 #540 / 1213 #70 / 161

Season projection

High confidence

60% of the season is played (26 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (49 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10877 17989 17634 17634 17505 – 17763
Goals 29 48 46 45 40 – 53
Assists 19 31 31 30 25 – 36
Saves 40 66 65 65 57 – 73
Shots 74 122 120 117 110 – 131
Demos 22 36 37 35 31 – 43
MVPs 7 12 11 11 8 – 14

Advanced stats (ballchasing)

Advanced OVR 80 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 340.5
Avg boost 45.8
Boost stolen / game 500.5
% time at 0 boost 10.9%
Avg speed (uu/s) 1409.1
% supersonic 8.3%
% time high in air 2.8%
Avg distance to ball 3012.0
% time attacking third 22.2%
Demos / game 0.8
Demos taken / game 0.9
Shooting % 38.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Challenger49 0.490.491.33 314
S26Prospect26 1.120.731.54 340

Beyond RSC - lifetime & other play

External skill estimate: ~51 OVR High confidence — inferred from 376 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 29.
SourceGames RecordWin % Score/g
Lifetime (all)2439892-1056 46% 346
RSC (official)75-2 71% 407
Non-RSC ranked 3v3376121-152 44% 308
Non-RSC other2056766-902 46% 353

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.11 1.08 0.95 – 1.11
Assists/game0.73 0.67 0.62 – 0.74
Saves/game1.54 1.45 1.3 – 1.61
Shots/game2.85 2.89 2.82 – 2.95

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Scomps S23Prospect 1.110.641.45 0.84
Wrychew S17Amateur 1.220.661.27 1.02
Tryhard goblin S26Prospect 1.00.661.45 1.04
Orphaned Baby Pangolin S25Contender 1.080.681.2 1.07
P0pfgf S14Challenger 1.00.621.75 1.09
Primed S26Prospect 1.040.681.56 1.14
Squashy S23Veteran 1.030.841.61 1.25
Washyman111670 S22Contender 1.170.541.46 1.26
Hawkish S23Veteran 1.110.661.45 1.29
HalfieHour S24Challenger 1.080.521.52 1.32

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.