Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 432.29 | 10375 |
|
| Goals | 1.0 | 24 |
|
| Assists | 0.58 | 14 |
|
| Saves | 1.88 | 45 |
|
| Shots | 3.04 | 73 |
|
| Demos | 1.38 | 33 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 432.29 | #42 / 1213 | #6 / 107 |
| Goals | 1.0 | #139 / 1213 | #9 / 107 |
| Assists | 0.58 | #390 / 1213 | #32 / 107 |
| Saves | 1.88 | #51 / 1213 | #9 / 107 |
| Demos | 1.38 | #190 / 1213 | #31 / 107 |
60% of the season is played (24 → ~40 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (160 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10375 | 17292 | 16967 | 16967 | 16840 – 17095 |
| Goals | 24 | 40 | 39 | 39 | 33 – 45 |
| Assists | 14 | 23 | 23 | 23 | 18 – 28 |
| Saves | 45 | 75 | 73 | 72 | 65 – 81 |
| Shots | 73 | 122 | 120 | 117 | 109 – 130 |
| Demos | 33 | 55 | 54 | 54 | 47 – 61 |
| MVPs | 6 | 10 | 10 | 10 | 7 – 13 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 435.9 |
| Avg boost | 47.1 |
| Boost stolen / game | 659.3 |
| % time at 0 boost | 16.3% |
| Avg speed (uu/s) | 1599.8 |
| % supersonic | 18.3% |
| % time high in air | 5.8% |
| Avg distance to ball | 2893.0 |
| % time attacking third | 23.7% |
| Demos / game | 1.4 |
| Demos taken / game | 1.1 |
| Shooting % | 32.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Master | 41 | 0.8 | 0.68 | 1.29 | 410 |
| S23 | Master | 32 | 0.66 | 0.5 | 1.41 | 399 |
| S24 | Master | 55 | 0.91 | 0.58 | 1.29 | 423 |
| S25 | Premier | 32 | 0.59 | 0.62 | 1.25 | 410 |
| S26 | Master | 24 | 1.0 | 0.58 | 1.88 | 436 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6056 | 2383-2349 | 50% | 379 |
| RSC (official) | 113 | 45-42 | 52% | 362 |
| Non-RSC ranked 3v3 | 998 | 357-347 | 51% | 323 |
| Non-RSC other | 4945 | 1981-1960 | 50% | 391 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.0 | 1.0 | 0.95 – 1.08 |
| Assists/game | 0.58 | 0.58 | 0.54 – 0.66 |
| Saves/game | 1.88 | 1.65 | 1.57 – 1.82 |
| Shots/game | 3.04 | 2.98 | 2.83 – 3.08 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Fanatic | S22 | Elite | 1.12 | 0.75 | 1.75 | 1.12 |
| slain. | S20 | Elite | 0.92 | 0.75 | 1.75 | 1.13 |
| Fanatic | S24 | Elite | 1.0 | 0.41 | 1.82 | 1.15 |
| Static | S24 | Premier | 1.16 | 0.56 | 1.56 | 1.16 |
| nezyy | S21 | Premier | 1.0 | 0.56 | 1.94 | 1.16 |
| Pirate Princess Local! | S24 | Elite | 1.03 | 0.67 | 1.97 | 1.17 |
| sturmo. | S20 | Elite | 1.0 | 0.62 | 1.56 | 1.18 |
| PackRL | S22 | Veteran | 1.11 | 0.51 | 1.95 | 1.24 |
| drkmist | S26 | Rival | 1.13 | 0.58 | 1.74 | 1.28 |
| Isaac13003 | S22 | Master | 1.1 | 0.45 | 1.7 | 1.28 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.