drkmist

Rival - Wind - 13-18 (0.419)
58 OVR
overall rating (0–100) · 31 games · how is this calculated?
Overall rating 58/100 Tier dominance: 95th (+1.7 SD) Projects as: Rival Role: Striker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
8
26% of games
Shot %
34%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 437.32 13557
98th
Goals 1.13 35
92nd
Assists 0.58 18
56th
Saves 1.74 54
89th
Shots 3.32 103
94th
Demos 1.55 48
86th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Rival
Points437.32 #30 / 1213 #3 / 164
Goals1.13 #79 / 1213 #11 / 164
Assists0.58 #395 / 1213 #58 / 164
Saves1.74 #99 / 1213 #15 / 164
Demos1.55 #132 / 1213 #19 / 164

Season projection

Medium confidence

56% of the season is played (31 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 13557 24053 23591 23427 – 23754
Goals 35 62 60 52 – 68
Assists 18 32 32 26 – 38
Saves 54 96 94 84 – 104
Shots 103 183 179 165 – 193
Demos 48 85 83 73 – 92
MVPs 8 14 14 10 – 18

Advanced stats (ballchasing)

Advanced OVR 97 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 456.6
Avg boost 49.2
Boost stolen / game 578.7
% time at 0 boost 13.7%
Avg speed (uu/s) 1636.4
% supersonic 19.1%
% time high in air 4.7%
Avg distance to ball 2841.5
% time attacking third 22.1%
Demos / game 1.5
Demos taken / game 1.3
Shooting % 35.5%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S24Elite3 0.671.02.33 441
S26Rival31 1.130.581.74 457

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.13 1.06 0.98 – 1.18
Assists/game0.58 0.58 0.54 – 0.65
Saves/game1.74 1.56 1.45 – 1.67
Shots/game3.32 3.12 2.92 – 3.3

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Colinn S25Elite 1.020.571.48 1.14
kolm S25Master 0.980.541.54 1.20
Fanatic S22Elite 1.120.751.75 1.21
3W okeanoz S23Veteran 1.050.581.59 1.22
dray S26Challenger 1.160.51.59 1.25
R0cket S26Master 1.00.581.88 1.28
ThyChad_ S20Elite 1.250.621.67 1.28
N0TTopmarx S23Challenger 1.00.571.74 1.34
Slvr. S23Elite 1.080.641.45 1.36
sturmo. S20Elite 1.00.621.56 1.37

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.