Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 437.32 | 13557 |
|
| Goals | 1.13 | 35 |
|
| Assists | 0.58 | 18 |
|
| Saves | 1.74 | 54 |
|
| Shots | 3.32 | 103 |
|
| Demos | 1.55 | 48 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 437.32 | #30 / 1213 | #3 / 164 |
| Goals | 1.13 | #79 / 1213 | #11 / 164 |
| Assists | 0.58 | #395 / 1213 | #58 / 164 |
| Saves | 1.74 | #99 / 1213 | #15 / 164 |
| Demos | 1.55 | #132 / 1213 | #19 / 164 |
56% of the season is played (31 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 13557 | 24053 | 23591 | 23427 – 23754 |
| Goals | 35 | 62 | 60 | 52 – 68 |
| Assists | 18 | 32 | 32 | 26 – 38 |
| Saves | 54 | 96 | 94 | 84 – 104 |
| Shots | 103 | 183 | 179 | 165 – 193 |
| Demos | 48 | 85 | 83 | 73 – 92 |
| MVPs | 8 | 14 | 14 | 10 – 18 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 456.6 |
| Avg boost | 49.2 |
| Boost stolen / game | 578.7 |
| % time at 0 boost | 13.7% |
| Avg speed (uu/s) | 1636.4 |
| % supersonic | 19.1% |
| % time high in air | 4.7% |
| Avg distance to ball | 2841.5 |
| % time attacking third | 22.1% |
| Demos / game | 1.5 |
| Demos taken / game | 1.3 |
| Shooting % | 35.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Elite | 3 | 0.67 | 1.0 | 2.33 | 441 |
| S26 | Rival | 31 | 1.13 | 0.58 | 1.74 | 457 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.13 | 1.06 | 0.98 – 1.18 |
| Assists/game | 0.58 | 0.58 | 0.54 – 0.65 |
| Saves/game | 1.74 | 1.56 | 1.45 – 1.67 |
| Shots/game | 3.32 | 3.12 | 2.92 – 3.3 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Colinn | S25 | Elite | 1.02 | 0.57 | 1.48 | 1.14 |
| kolm | S25 | Master | 0.98 | 0.54 | 1.54 | 1.20 |
| Fanatic | S22 | Elite | 1.12 | 0.75 | 1.75 | 1.21 |
| 3W okeanoz | S23 | Veteran | 1.05 | 0.58 | 1.59 | 1.22 |
| dray | S26 | Challenger | 1.16 | 0.5 | 1.59 | 1.25 |
| R0cket | S26 | Master | 1.0 | 0.58 | 1.88 | 1.28 |
| ThyChad_ | S20 | Elite | 1.25 | 0.62 | 1.67 | 1.28 |
| N0TTopmarx | S23 | Challenger | 1.0 | 0.57 | 1.74 | 1.34 |
| Slvr. | S23 | Elite | 1.08 | 0.64 | 1.45 | 1.36 |
| sturmo. | S20 | Elite | 1.0 | 0.62 | 1.56 | 1.37 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.