Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 307.31 | 3995 |
|
| Goals | 0.77 | 10 |
|
| Assists | 0.92 | 12 |
|
| Saves | 0.77 | 10 |
|
| Shots | 2.85 | 37 |
|
| Demos | 0.54 | 7 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 307.31 | #716 / 1215 | #89 / 161 |
| Goals | 0.77 | #438 / 1215 | #62 / 161 |
| Assists | 0.92 | #37 / 1215 | #6 / 161 |
| Saves | 0.77 | #888 / 1215 | #123 / 161 |
| Demos | 0.54 | #785 / 1215 | #103 / 161 |
60% of the season is played (13 → ~22 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (167 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3995 | 6761 | 6841 | 6841 | 6759 – 6922 |
| Goals | 10 | 17 | 17 | 17 | 13 – 21 |
| Assists | 12 | 20 | 19 | 19 | 15 – 23 |
| Saves | 10 | 17 | 18 | 18 | 14 – 23 |
| Shots | 37 | 63 | 61 | 61 | 54 – 69 |
| Demos | 7 | 12 | 13 | 10 | 9 – 17 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 9 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 249.8 |
| Avg boost | 51.9 |
| Boost stolen / game | 342.3 |
| % time at 0 boost | 5.3% |
| Avg speed (uu/s) | 1355.3 |
| % supersonic | 4.9% |
| % time high in air | 3.0% |
| Avg distance to ball | 2567.3 |
| % time attacking third | 21.3% |
| Demos / game | 0.6 |
| Demos taken / game | 1.6 |
| Shooting % | 36.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 8 | 0.38 | 0.88 | 1.12 | 238 |
| S21 | Challenger | 8 | 0.38 | 0.25 | 0.75 | 271 |
| S22 | Challenger | 24 | 0.62 | 0.75 | 1.04 | 258 |
| S23 | Challenger | 55 | 0.86 | 0.67 | 0.98 | 242 |
| S24 | Challenger | 30 | 0.73 | 0.43 | 1.5 | 240 |
| S25 | Challenger | 42 | 0.62 | 0.33 | 1.05 | 241 |
| S26 | Prospect | 9 | 0.78 | 0.78 | 0.78 | 250 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6067 | 2158-2602 | 45% | 321 |
| RSC (official) | 65 | 22-28 | 44% | 311 |
| Non-RSC ranked 3v3 | 373 | 134-154 | 47% | 300 |
| Non-RSC other | 5629 | 2002-2420 | 45% | 322 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.78 | 0.82 | 0.7 – 0.92 |
| Assists/game | 0.78 | 0.67 | 0.62 – 0.75 |
| Saves/game | 0.78 | 0.93 | 0.81 – 1.0 |
| Shots/game | 2.78 | 2.54 | 2.42 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Redline | S23 | Challenger | 0.86 | 0.67 | 0.98 | 1.12 |
| NoBo_ostNaga | S18 | Amateur | 0.82 | 0.65 | 0.72 | 1.24 |
| Rhinocersaurus | S17 | Amateur | 1.0 | 0.93 | 0.93 | 1.25 |
| x ARC Fives x | S26 | Challenger | 0.69 | 0.59 | 0.76 | 1.35 |
| Redline | S22 | Challenger | 0.62 | 0.75 | 1.04 | 1.36 |
| lone wolf | S25 | Prospect | 1.02 | 0.77 | 0.81 | 1.42 |
| Fox_gt_400 | S23 | Challenger | 0.84 | 0.65 | 0.86 | 1.45 |
| Way2Luckee | S14 | Rival | 0.88 | 0.75 | 0.75 | 1.52 |
| mushxie | S22 | Amateur | 0.6 | 0.74 | 0.97 | 1.53 |
| NICEBLOCK7896 | S18 | Amateur | 0.93 | 0.59 | 0.7 | 1.53 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.