Ritter

Elite - Gelato - 16-6 (0.727)
78 OVR
overall rating (0–100) · 22 games · how is this calculated?
Overall rating 78/100 Tier dominance: 42nd (-0.3 SD) Projects as: Elite Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
9% of games
Shot %
32%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 355.68 7825
44th
Goals 0.82 18
58th
Assists 0.73 16
78th
Saves 1.5 33
59th
Shots 2.55 56
47th
Demos 0.95 21
46th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points355.68 #375 / 1215 #72 / 179
Goals0.82 #369 / 1215 #54 / 179
Assists0.73 #158 / 1215 #29 / 179
Saves1.5 #240 / 1215 #48 / 179
Demos0.95 #463 / 1215 #70 / 179

Season projection

Medium confidence

56% of the season is played (22 → ~39 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (38 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7825 13872 13867 13867 13742 – 13991
Goals 18 32 32 31 26 – 38
Assists 16 28 28 28 22 – 33
Saves 33 58 58 57 50 – 66
Shots 56 99 99 98 89 – 110
Demos 21 37 38 36 31 – 44
MVPs 2 4 4 4 2 – 6

Advanced stats (ballchasing)

Advanced OVR 24 /100

From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 293.3
Avg boost 51.9
Boost stolen / game 400.6
% time at 0 boost 6.7%
Avg speed (uu/s) 1419.6
% supersonic 8.0%
% time high in air 3.9%
Avg distance to ball 3059.8
% time attacking third 20.1%
Demos / game 0.9
Demos taken / game 1.2
Shooting % 30.4%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Elite4 0.51.01.5 265
S21Elite14 0.570.640.86 318
S22Elite12 0.670.751.33 298
S25Elite12 0.580.751.58 288
S26Elite20 0.80.751.4 293

Beyond RSC - lifetime & other play

External skill estimate: ~65 OVR High confidence — inferred from 766 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 78.
SourceGames RecordWin % Score/g
Lifetime (all)67762736-2610 51% 367
RSC (official)5520-24 45% 372
Non-RSC ranked 3v3766286-300 49% 329
Non-RSC other59552430-2286 52% 372

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.8 0.81 0.71 – 0.85
Assists/game0.75 0.67 0.61 – 0.73
Saves/game1.4 1.33 1.24 – 1.47
Shots/game2.6 2.55 2.42 – 2.67

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DaTurquoisOrang S13Challenger 0.750.691.44 0.75
ShinxX403 S24Challenger 0.90.851.36 0.81
xTiTax_ S25Prospect 0.90.641.3 0.85
Darth -.- S23Prospect 0.710.861.43 0.89
mayor S25Challenger 0.70.731.36 0.90
Pinilla S17Prospect 0.830.671.5 1.03
oDynastyo S26Prospect 0.830.831.33 1.04
LC Spirit S25Elite 0.740.61.47 1.05
Hawkish S20Veteran 0.70.61.3 1.12
xTiTax_ S26Prospect 0.610.641.29 1.17

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.